export function registerGLTFLoader(THREE) { THREE.GLTFLoader = (function() { function GLTFLoader() { this.manager = THREE.DefaultLoadingManager; this.dracoLoader = null; this.ddsLoader = null } GLTFLoader.prototype = { constructor: GLTFLoader, crossOrigin: 'anonymous', load: function(url, onLoad) { var scope = this; var resourcePath; if (this.resourcePath !== undefined) { resourcePath = this.resourcePath } else if (this.path !== undefined) { resourcePath = this.path } else { resourcePath = THREE.LoaderUtils.extractUrlBase(url) } scope.manager.itemStart(url); var _onError = function(e) { console.error(e); scope.manager.itemError(url); scope.manager.itemEnd(url) }; var loader = new THREE.FileLoader(scope.manager); loader.setPath(this.path); loader.setResponseType('arraybuffer'); loader.load(url, function(data) { try { scope.parse(data, resourcePath, function(gltf) { onLoad(gltf); scope.manager.itemEnd(url) }, _onError) } catch(e) { _onError(e) } }, null, _onError) }, parse: function(data, path, onLoad, onError) { var content; var extensions = {}; if (typeof data === 'string') { content = data } else { var magic = THREE.LoaderUtils.decodeText(new Uint8Array(data, 0, 4)); if (magic === BINARY_EXTENSION_HEADER_MAGIC) { try { extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data) } catch(error) { if (onError) onError(error); return } content = extensions[EXTENSIONS.KHR_BINARY_GLTF].content } else { content = THREE.LoaderUtils.decodeText(new Uint8Array(data)) } } var json = JSON.parse(content); if (json.asset === undefined || json.asset.version[0] < 2) { if (onError) onError(new Error('THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported. Use LegacyGLTFLoader instead.')); return } if (json.extensionsUsed) { for (var i = 0; i < json.extensionsUsed.length; ++i) { var extensionName = json.extensionsUsed[i]; var extensionsRequired = json.extensionsRequired || []; switch (extensionName) { case EXTENSIONS.KHR_LIGHTS_PUNCTUAL: extensions[extensionName] = new GLTFLightsExtension(json); break; case EXTENSIONS.KHR_MATERIALS_UNLIT: extensions[extensionName] = new GLTFMaterialsUnlitExtension(); break; case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: extensions[extensionName] = new GLTFMaterialsPbrSpecularGlossinessExtension(); break; case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION: extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this.dracoLoader); break; case EXTENSIONS.MSFT_TEXTURE_DDS: extensions[EXTENSIONS.MSFT_TEXTURE_DDS] = new GLTFTextureDDSExtension(this.ddsLoader); break; case EXTENSIONS.KHR_TEXTURE_TRANSFORM: extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] = new GLTFTextureTransformExtension(); break; default: if (extensionsRequired.indexOf(extensionName) >= 0) { console.warn('THREE.GLTFLoader: Unknown extension "' + extensionName + '".') } } } } var parser = new GLTFParser(json, extensions, { path: path || this.resourcePath || '', crossOrigin: this.crossOrigin, manager: this.manager }); parser.parse(onLoad, onError) } }; function GLTFRegistry() { var objects = {}; return { get: function(key) { return objects[key] }, add: function(key, object) { objects[key] = object }, remove: function(key) { delete objects[key] }, removeAll: function() { objects = {} } } } var EXTENSIONS = { KHR_BINARY_GLTF: 'KHR_binary_glTF', KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression', KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual', KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness', KHR_MATERIALS_UNLIT: 'KHR_materials_unlit', KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform', MSFT_TEXTURE_DDS: 'MSFT_texture_dds' }; function GLTFTextureDDSExtension(ddsLoader) { if (!ddsLoader) { throw new Error('THREE.GLTFLoader: Attempting to load .dds texture without importing THREE.DDSLoader'); } this.name = EXTENSIONS.MSFT_TEXTURE_DDS; this.ddsLoader = ddsLoader } function GLTFLightsExtension(json) { this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; var extension = (json.extensions && json.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL]) || {}; this.lightDefs = extension.lights || [] } GLTFLightsExtension.prototype.loadLight = function(lightIndex) { var lightDef = this.lightDefs[lightIndex]; var lightNode; var color = new THREE.Color(0xffffff); if (lightDef.color !== undefined) color.fromArray(lightDef.color); var range = lightDef.range !== undefined ? lightDef.range: 0; switch (lightDef.type) { case 'directional': lightNode = new THREE.DirectionalLight(color); lightNode.target.position.set(0, 0, -1); lightNode.add(lightNode.target); break; case 'point': lightNode = new THREE.PointLight(color); lightNode.distance = range; break; case 'spot': lightNode = new THREE.SpotLight(color); lightNode.distance = range; lightDef.spot = lightDef.spot || {}; lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle: 0; lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle: Math.PI / 4.0; lightNode.angle = lightDef.spot.outerConeAngle; lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle; lightNode.target.position.set(0, 0, -1); lightNode.add(lightNode.target); break; default: throw new Error('THREE.GLTFLoader: Unexpected light type, "' + lightDef.type + '".'); } lightNode.position.set(0, 0, 0); lightNode.decay = 2; if (lightDef.intensity !== undefined) lightNode.intensity = lightDef.intensity; lightNode.name = lightDef.name || ('light_' + lightIndex); return Promise.resolve(lightNode) }; function GLTFMaterialsUnlitExtension() { this.name = EXTENSIONS.KHR_MATERIALS_UNLIT } GLTFMaterialsUnlitExtension.prototype.getMaterialType = function() { return THREE.MeshBasicMaterial }; GLTFMaterialsUnlitExtension.prototype.extendParams = function(materialParams, materialDef, parser) { var pending = []; materialParams.color = new THREE.Color(1.0, 1.0, 1.0); materialParams.opacity = 1.0; var metallicRoughness = materialDef.pbrMetallicRoughness; if (metallicRoughness) { if (Array.isArray(metallicRoughness.baseColorFactor)) { var array = metallicRoughness.baseColorFactor; materialParams.color.fromArray(array); materialParams.opacity = array[3] } if (metallicRoughness.baseColorTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture)) } } return Promise.all(pending) }; var BINARY_EXTENSION_HEADER_MAGIC = 'glTF'; var BINARY_EXTENSION_HEADER_LENGTH = 12; var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 }; function GLTFBinaryExtension(data) { this.name = EXTENSIONS.KHR_BINARY_GLTF; this.content = null; this.body = null; var headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH); this.header = { magic: THREE.LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))), version: headerView.getUint32(4, true), length: headerView.getUint32(8, true) }; if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) { throw new Error('THREE.GLTFLoader: Unsupported glTF-Binary header.'); } else if (this.header.version < 2.0) { throw new Error('THREE.GLTFLoader: Legacy binary file detected. Use LegacyGLTFLoader instead.'); } var chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH); var chunkIndex = 0; while (chunkIndex < chunkView.byteLength) { var chunkLength = chunkView.getUint32(chunkIndex, true); chunkIndex += 4; var chunkType = chunkView.getUint32(chunkIndex, true); chunkIndex += 4; if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) { var contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength); this.content = THREE.LoaderUtils.decodeText(contentArray) } else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) { var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex; this.body = data.slice(byteOffset, byteOffset + chunkLength) } chunkIndex += chunkLength } if (this.content === null) { throw new Error('THREE.GLTFLoader: JSON content not found.'); } } function GLTFDracoMeshCompressionExtension(json, dracoLoader) { if (!dracoLoader) { throw new Error('THREE.GLTFLoader: No DRACOLoader instance provided.'); } this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION; this.json = json; this.dracoLoader = dracoLoader } GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function(primitive, parser) { var json = this.json; var dracoLoader = this.dracoLoader; var bufferViewIndex = primitive.extensions[this.name].bufferView; var gltfAttributeMap = primitive.extensions[this.name].attributes; var threeAttributeMap = {}; var attributeNormalizedMap = {}; var attributeTypeMap = {}; for (var attributeName in gltfAttributeMap) { var threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase(); threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName] } for (attributeName in primitive.attributes) { var threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase(); if (gltfAttributeMap[attributeName] !== undefined) { var accessorDef = json.accessors[primitive.attributes[attributeName]]; var componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType]; attributeTypeMap[threeAttributeName] = componentType; attributeNormalizedMap[threeAttributeName] = accessorDef.normalized === true } } return parser.getDependency('bufferView', bufferViewIndex).then(function(bufferView) { return new Promise(function(resolve) { dracoLoader.decodeDracoFile(bufferView, function(geometry) { for (var attributeName in geometry.attributes) { var attribute = geometry.attributes[attributeName]; var normalized = attributeNormalizedMap[attributeName]; if (normalized !== undefined) attribute.normalized = normalized } resolve(geometry) }, threeAttributeMap, attributeTypeMap) }) }) }; function GLTFTextureTransformExtension() { this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM } GLTFTextureTransformExtension.prototype.extendTexture = function(texture, transform) { texture = texture.clone(); if (transform.offset !== undefined) { texture.offset.fromArray(transform.offset) } if (transform.rotation !== undefined) { texture.rotation = transform.rotation } if (transform.scale !== undefined) { texture.repeat.fromArray(transform.scale) } if (transform.texCoord !== undefined) { console.warn('THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.') } texture.needsUpdate = true; return texture }; function GLTFMaterialsPbrSpecularGlossinessExtension() { return { name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS, specularGlossinessParams: ['color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio', ], getMaterialType: function() { return THREE.ShaderMaterial }, extendParams: function(materialParams, materialDef, parser) { var pbrSpecularGlossiness = materialDef.extensions[this.name]; var shader = THREE.ShaderLib['standard']; var uniforms = THREE.UniformsUtils.clone(shader.uniforms); var specularMapParsFragmentChunk = ['#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif'].join('\n'); var glossinessMapParsFragmentChunk = ['#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif'].join('\n'); var specularMapFragmentChunk = ['vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif'].join('\n'); var glossinessMapFragmentChunk = ['float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif'].join('\n'); var lightPhysicalFragmentChunk = ['PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb;', 'material.specularRoughness = clamp( 1.0 - glossinessFactor, 0.04, 1.0 );', 'material.specularColor = specularFactor.rgb;', ].join('\n'); var fragmentShader = shader.fragmentShader.replace('uniform float roughness;', 'uniform vec3 specular;').replace('uniform float metalness;', 'uniform float glossiness;').replace('#include ', specularMapParsFragmentChunk).replace('#include ', glossinessMapParsFragmentChunk).replace('#include ', specularMapFragmentChunk).replace('#include ', glossinessMapFragmentChunk).replace('#include ', lightPhysicalFragmentChunk); delete uniforms.roughness; delete uniforms.metalness; delete uniforms.roughnessMap; delete uniforms.metalnessMap; uniforms.specular = { value: new THREE.Color().setHex(0x111111) }; uniforms.glossiness = { value: 0.5 }; uniforms.specularMap = { value: null }; uniforms.glossinessMap = { value: null }; materialParams.vertexShader = shader.vertexShader; materialParams.fragmentShader = fragmentShader; materialParams.uniforms = uniforms; materialParams.defines = { 'STANDARD': '' } materialParams.color = new THREE.Color(1.0, 1.0, 1.0); materialParams.opacity = 1.0; var pending = []; if (Array.isArray(pbrSpecularGlossiness.diffuseFactor)) { var array = pbrSpecularGlossiness.diffuseFactor; materialParams.color.fromArray(array); materialParams.opacity = array[3] } if (pbrSpecularGlossiness.diffuseTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'map', pbrSpecularGlossiness.diffuseTexture)) } materialParams.emissive = new THREE.Color(0.0, 0.0, 0.0); materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor: 1.0; materialParams.specular = new THREE.Color(1.0, 1.0, 1.0); if (Array.isArray(pbrSpecularGlossiness.specularFactor)) { materialParams.specular.fromArray(pbrSpecularGlossiness.specularFactor) } if (pbrSpecularGlossiness.specularGlossinessTexture !== undefined) { var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture; pending.push(parser.assignTexture(materialParams, 'glossinessMap', specGlossMapDef)); pending.push(parser.assignTexture(materialParams, 'specularMap', specGlossMapDef)) } return Promise.all(pending) }, createMaterial: function(params) { var material = new THREE.ShaderMaterial({ defines: params.defines, vertexShader: params.vertexShader, fragmentShader: params.fragmentShader, uniforms: params.uniforms, fog: true, lights: true, opacity: params.opacity, transparent: params.transparent }); material.isGLTFSpecularGlossinessMaterial = true; material.color = params.color; material.map = params.map === undefined ? null: params.map; material.lightMap = null; material.lightMapIntensity = 1.0; material.aoMap = params.aoMap === undefined ? null: params.aoMap; material.aoMapIntensity = 1.0; material.emissive = params.emissive; material.emissiveIntensity = 1.0; material.emissiveMap = params.emissiveMap === undefined ? null: params.emissiveMap; material.bumpMap = params.bumpMap === undefined ? null: params.bumpMap; material.bumpScale = 1; material.normalMap = params.normalMap === undefined ? null: params.normalMap; if (params.normalScale) material.normalScale = params.normalScale; material.displacementMap = null; material.displacementScale = 1; material.displacementBias = 0; material.specularMap = params.specularMap === undefined ? null: params.specularMap; material.specular = params.specular; material.glossinessMap = params.glossinessMap === undefined ? null: params.glossinessMap; material.glossiness = params.glossiness; material.alphaMap = null; material.envMap = params.envMap === undefined ? null: params.envMap; material.envMapIntensity = 1.0; material.refractionRatio = 0.98; material.extensions.derivatives = true; return material }, cloneMaterial: function(source) { var target = source.clone(); target.isGLTFSpecularGlossinessMaterial = true; var params = this.specularGlossinessParams; for (var i = 0, il = params.length; i < il; i++) { var value = source[params[i]]; target[params[i]] = (value && value.isColor) ? value.clone() : value } return target }, refreshUniforms: function(renderer, scene, camera, geometry, material) { if (material.isGLTFSpecularGlossinessMaterial !== true) { return } var uniforms = material.uniforms; var defines = material.defines; uniforms.opacity.value = material.opacity; uniforms.diffuse.value.copy(material.color); uniforms.emissive.value.copy(material.emissive).multiplyScalar(material.emissiveIntensity); uniforms.map.value = material.map; uniforms.specularMap.value = material.specularMap; uniforms.alphaMap.value = material.alphaMap; uniforms.lightMap.value = material.lightMap; uniforms.lightMapIntensity.value = material.lightMapIntensity; uniforms.aoMap.value = material.aoMap; uniforms.aoMapIntensity.value = material.aoMapIntensity; var uvScaleMap; if (material.map) { uvScaleMap = material.map } else if (material.specularMap) { uvScaleMap = material.specularMap } else if (material.displacementMap) { uvScaleMap = material.displacementMap } else if (material.normalMap) { uvScaleMap = material.normalMap } else if (material.bumpMap) { uvScaleMap = material.bumpMap } else if (material.glossinessMap) { uvScaleMap = material.glossinessMap } else if (material.alphaMap) { uvScaleMap = material.alphaMap } else if (material.emissiveMap) { uvScaleMap = material.emissiveMap } if (uvScaleMap !== undefined) { if (uvScaleMap.isWebGLRenderTarget) { uvScaleMap = uvScaleMap.texture } if (uvScaleMap.matrixAutoUpdate === true) { uvScaleMap.updateMatrix() } uniforms.uvTransform.value.copy(uvScaleMap.matrix) } if (material.envMap) { uniforms.envMap.value = material.envMap; uniforms.envMapIntensity.value = material.envMapIntensity; uniforms.flipEnvMap.value = material.envMap.isCubeTexture ? -1 : 1; uniforms.reflectivity.value = material.reflectivity; uniforms.refractionRatio.value = material.refractionRatio; uniforms.maxMipLevel.value = renderer.properties.get(material.envMap).__maxMipLevel } uniforms.specular.value.copy(material.specular); uniforms.glossiness.value = material.glossiness; uniforms.glossinessMap.value = material.glossinessMap; uniforms.emissiveMap.value = material.emissiveMap; uniforms.bumpMap.value = material.bumpMap; uniforms.normalMap.value = material.normalMap; uniforms.displacementMap.value = material.displacementMap; uniforms.displacementScale.value = material.displacementScale; uniforms.displacementBias.value = material.displacementBias; if (uniforms.glossinessMap.value !== null && defines.USE_GLOSSINESSMAP === undefined) { defines.USE_GLOSSINESSMAP = ''; defines.USE_ROUGHNESSMAP = '' } if (uniforms.glossinessMap.value === null && defines.USE_GLOSSINESSMAP !== undefined) { delete defines.USE_GLOSSINESSMAP; delete defines.USE_ROUGHNESSMAP } } } } function GLTFCubicSplineInterpolant(parameterPositions, sampleValues, sampleSize, resultBuffer) { THREE.Interpolant.call(this, parameterPositions, sampleValues, sampleSize, resultBuffer) } GLTFCubicSplineInterpolant.prototype = Object.create(THREE.Interpolant.prototype); GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant; GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function(index) { var result = this.resultBuffer, values = this.sampleValues, valueSize = this.valueSize, offset = index * valueSize * 3 + valueSize; for (var i = 0; i !== valueSize; i++) { result[i] = values[offset + i] } return result }; GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; GLTFCubicSplineInterpolant.prototype.interpolate_ = function(i1, t0, t, t1) { var result = this.resultBuffer; var values = this.sampleValues; var stride = this.valueSize; var stride2 = stride * 2; var stride3 = stride * 3; var td = t1 - t0; var p = (t - t0) / td; var pp = p * p; var ppp = pp * p; var offset1 = i1 * stride3; var offset0 = offset1 - stride3; var s2 = -2 * ppp + 3 * pp; var s3 = ppp - pp; var s0 = 1 - s2; var s1 = s3 - pp + p; for (var i = 0; i !== stride; i++) { var p0 = values[offset0 + i + stride]; var m0 = values[offset0 + i + stride2] * td; var p1 = values[offset1 + i + stride]; var m1 = values[offset1 + i] * td; result[i] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1 } return result }; var WEBGL_CONSTANTS = { FLOAT: 5126, FLOAT_MAT3: 35675, FLOAT_MAT4: 35676, FLOAT_VEC2: 35664, FLOAT_VEC3: 35665, FLOAT_VEC4: 35666, LINEAR: 9729, REPEAT: 10497, SAMPLER_2D: 35678, POINTS: 0, LINES: 1, LINE_LOOP: 2, LINE_STRIP: 3, TRIANGLES: 4, TRIANGLE_STRIP: 5, TRIANGLE_FAN: 6, UNSIGNED_BYTE: 5121, UNSIGNED_SHORT: 5123 }; var WEBGL_COMPONENT_TYPES = { 5120 : Int8Array, 5121 : Uint8Array, 5122 : Int16Array, 5123 : Uint16Array, 5125 : Uint32Array, 5126 : Float32Array }; var WEBGL_FILTERS = { 9728 : THREE.NearestFilter, 9729 : THREE.LinearFilter, 9984 : THREE.NearestMipmapNearestFilter, 9985 : THREE.LinearMipmapNearestFilter, 9986 : THREE.NearestMipmapLinearFilter, 9987 : THREE.LinearMipmapLinearFilter }; var WEBGL_WRAPPINGS = { 33071 : THREE.ClampToEdgeWrapping, 33648 : THREE.MirroredRepeatWrapping, 10497 : THREE.RepeatWrapping }; var WEBGL_TYPE_SIZES = { 'SCALAR': 1, 'VEC2': 2, 'VEC3': 3, 'VEC4': 4, 'MAT2': 4, 'MAT3': 9, 'MAT4': 16 }; var ATTRIBUTES = { POSITION: 'position', NORMAL: 'normal', TANGENT: 'tangent', TEXCOORD_0: 'uv', TEXCOORD_1: 'uv2', COLOR_0: 'color', WEIGHTS_0: 'skinWeight', JOINTS_0: 'skinIndex', }; var PATH_PROPERTIES = { scale: 'scale', translation: 'position', rotation: 'quaternion', weights: 'morphTargetInfluences' }; var INTERPOLATION = { CUBICSPLINE: undefined, LINEAR: THREE.InterpolateLinear, STEP: THREE.InterpolateDiscrete }; var ALPHA_MODES = { OPAQUE: 'OPAQUE', MASK: 'MASK', BLEND: 'BLEND' }; var MIME_TYPE_FORMATS = { 'image/png': THREE.RGBAFormat, 'image/jpeg': THREE.RGBFormat }; function resolveURL(url, path) { if (typeof url !== 'string' || url === '') return ''; if (/^https?:\/\//i.test(path) && /^\//.test(url)) { path = path.replace(/(^https?:\/\/[^\/]+).*/i, '$1') } if (/^(https?:)?\/\//i.test(url)) return url; if (/^data:.*,.*$/i.test(url)) return url; if (/^blob:.*$/i.test(url)) return url; return path + url } var defaultMaterial; function createDefaultMaterial() { defaultMaterial = defaultMaterial || new THREE.MeshStandardMaterial({ color: 0xFFFFFF, emissive: 0x000000, metalness: 1, roughness: 1, transparent: false, depthTest: true, side: THREE.FrontSide }); return defaultMaterial } function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) { for (var name in objectDef.extensions) { if (knownExtensions[name] === undefined) { object.userData.gltfExtensions = object.userData.gltfExtensions || {}; object.userData.gltfExtensions[name] = objectDef.extensions[name] } } } function assignExtrasToUserData(object, gltfDef) { if (gltfDef.extras !== undefined) { if (typeof gltfDef.extras === 'object') { Object.assign(object.userData, gltfDef.extras) } else { console.warn('THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras) } } } function addMorphTargets(geometry, targets, parser) { var hasMorphPosition = false; var hasMorphNormal = false; for (var i = 0, il = targets.length; i < il; i++) { var target = targets[i]; if (target.POSITION !== undefined) hasMorphPosition = true; if (target.NORMAL !== undefined) hasMorphNormal = true; if (hasMorphPosition && hasMorphNormal) break } if (!hasMorphPosition && !hasMorphNormal) return Promise.resolve(geometry); var pendingPositionAccessors = []; var pendingNormalAccessors = []; for (var i = 0, il = targets.length; i < il; i++) { var target = targets[i]; if (hasMorphPosition) { var pendingAccessor = target.POSITION !== undefined ? parser.getDependency('accessor', target.POSITION) : geometry.attributes.position; pendingPositionAccessors.push(pendingAccessor) } if (hasMorphNormal) { var pendingAccessor = target.NORMAL !== undefined ? parser.getDependency('accessor', target.NORMAL) : geometry.attributes.normal; pendingNormalAccessors.push(pendingAccessor) } } return Promise.all([Promise.all(pendingPositionAccessors), Promise.all(pendingNormalAccessors)]).then(function(accessors) { var morphPositions = accessors[0]; var morphNormals = accessors[1]; for (var i = 0, il = morphPositions.length; i < il; i++) { if (geometry.attributes.position === morphPositions[i]) continue; morphPositions[i] = cloneBufferAttribute(morphPositions[i]) } for (var i = 0, il = morphNormals.length; i < il; i++) { if (geometry.attributes.normal === morphNormals[i]) continue; morphNormals[i] = cloneBufferAttribute(morphNormals[i]) } for (var i = 0, il = targets.length; i < il; i++) { var target = targets[i]; var attributeName = 'morphTarget' + i; if (hasMorphPosition) { if (target.POSITION !== undefined) { var positionAttribute = morphPositions[i]; positionAttribute.name = attributeName; var position = geometry.attributes.position; for (var j = 0, jl = positionAttribute.count; j < jl; j++) { positionAttribute.setXYZ(j, positionAttribute.getX(j) + position.getX(j), positionAttribute.getY(j) + position.getY(j), positionAttribute.getZ(j) + position.getZ(j)) } } } if (hasMorphNormal) { if (target.NORMAL !== undefined) { var normalAttribute = morphNormals[i]; normalAttribute.name = attributeName; var normal = geometry.attributes.normal; for (var j = 0, jl = normalAttribute.count; j < jl; j++) { normalAttribute.setXYZ(j, normalAttribute.getX(j) + normal.getX(j), normalAttribute.getY(j) + normal.getY(j), normalAttribute.getZ(j) + normal.getZ(j)) } } } } if (hasMorphPosition) geometry.morphAttributes.position = morphPositions; if (hasMorphNormal) geometry.morphAttributes.normal = morphNormals; return geometry }) } function updateMorphTargets(mesh, meshDef) { mesh.updateMorphTargets(); if (meshDef.weights !== undefined) { for (var i = 0, il = meshDef.weights.length; i < il; i++) { mesh.morphTargetInfluences[i] = meshDef.weights[i] } } if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) { var targetNames = meshDef.extras.targetNames; if (mesh.morphTargetInfluences.length === targetNames.length) { mesh.morphTargetDictionary = {}; for (var i = 0, il = targetNames.length; i < il; i++) { mesh.morphTargetDictionary[targetNames[i]] = i } } else { console.warn('THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.') } } } function createPrimitiveKey(primitiveDef) { var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]; var geometryKey; if (dracoExtension) { geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey(dracoExtension.attributes) } else { geometryKey = primitiveDef.indices + ':' + createAttributesKey(primitiveDef.attributes) + ':' + primitiveDef.mode } return geometryKey } function createAttributesKey(attributes) { var attributesKey = ''; var keys = Object.keys(attributes).sort(); for (var i = 0, il = keys.length; i < il; i++) { attributesKey += keys[i] + ':' + attributes[keys[i]] + ';' } return attributesKey } function cloneBufferAttribute(attribute) { if (attribute.isInterleavedBufferAttribute) { var count = attribute.count; var itemSize = attribute.itemSize; var array = attribute.array.slice(0, count * itemSize); for (var i = 0, j = 0; i < count; ++i) { array[j++] = attribute.getX(i); if (itemSize >= 2) array[j++] = attribute.getY(i); if (itemSize >= 3) array[j++] = attribute.getZ(i); if (itemSize >= 4) array[j++] = attribute.getW(i) } return new THREE.BufferAttribute(array, itemSize, attribute.normalized) } return attribute.clone() } function GLTFParser(json, extensions, options) { this.json = json || {}; this.extensions = extensions || {}; this.options = options || {}; this.cache = new GLTFRegistry(); this.primitiveCache = {}; this.textureLoader = new THREE.TextureLoader(this.options.manager); this.textureLoader.setCrossOrigin(this.options.crossOrigin); this.fileLoader = new THREE.FileLoader(this.options.manager); this.fileLoader.setResponseType('arraybuffer') } GLTFParser.prototype.parse = function(onLoad, onError) { var parser = this; var json = this.json; var extensions = this.extensions; this.cache.removeAll(); this.markDefs(); Promise.all([this.getDependencies('scene'), this.getDependencies('animation'), this.getDependencies('camera'), ]).then(function(dependencies) { var result = { scene: dependencies[0][json.scene || 0], scenes: dependencies[0], animations: dependencies[1], cameras: dependencies[2], asset: json.asset, parser: parser, userData: {} }; addUnknownExtensionsToUserData(extensions, result, json); assignExtrasToUserData(result, json); onLoad(result) }). catch(onError) }; GLTFParser.prototype.markDefs = function() { var nodeDefs = this.json.nodes || []; var skinDefs = this.json.skins || []; var meshDefs = this.json.meshes || []; var meshReferences = {}; var meshUses = {}; for (var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) { var joints = skinDefs[skinIndex].joints; for (var i = 0, il = joints.length; i < il; i++) { nodeDefs[joints[i]].isBone = true } } for (var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) { var nodeDef = nodeDefs[nodeIndex]; if (nodeDef.mesh !== undefined) { if (meshReferences[nodeDef.mesh] === undefined) { meshReferences[nodeDef.mesh] = meshUses[nodeDef.mesh] = 0 } meshReferences[nodeDef.mesh]++; if (nodeDef.skin !== undefined) { meshDefs[nodeDef.mesh].isSkinnedMesh = true } } } this.json.meshReferences = meshReferences; this.json.meshUses = meshUses }; GLTFParser.prototype.getDependency = function(type, index) { var cacheKey = type + ':' + index; var dependency = this.cache.get(cacheKey); if (!dependency) { switch (type) { case 'scene': dependency = this.loadScene(index); break; case 'node': dependency = this.loadNode(index); break; case 'mesh': dependency = this.loadMesh(index); break; case 'accessor': dependency = this.loadAccessor(index); break; case 'bufferView': dependency = this.loadBufferView(index); break; case 'buffer': dependency = this.loadBuffer(index); break; case 'material': dependency = this.loadMaterial(index); break; case 'texture': dependency = this.loadTexture(index); break; case 'skin': dependency = this.loadSkin(index); break; case 'animation': dependency = this.loadAnimation(index); break; case 'camera': dependency = this.loadCamera(index); break; case 'light': dependency = this.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL].loadLight(index); break; default: throw new Error('Unknown type: ' + type); } this.cache.add(cacheKey, dependency) } return dependency }; GLTFParser.prototype.getDependencies = function(type) { var dependencies = this.cache.get(type); if (!dependencies) { var parser = this; var defs = this.json[type + (type === 'mesh' ? 'es': 's')] || []; dependencies = Promise.all(defs.map(function(def, index) { return parser.getDependency(type, index) })); this.cache.add(type, dependencies) } return dependencies }; GLTFParser.prototype.loadBuffer = function(bufferIndex) { var bufferDef = this.json.buffers[bufferIndex]; var loader = this.fileLoader; if (bufferDef.type && bufferDef.type !== 'arraybuffer') { throw new Error('THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.'); } if (bufferDef.uri === undefined && bufferIndex === 0) { return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body) } var options = this.options; return new Promise(function(resolve, reject) { loader.load(resolveURL(bufferDef.uri, options.path), resolve, undefined, function() { reject(new Error('THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".')) }) }) }; GLTFParser.prototype.loadBufferView = function(bufferViewIndex) { var bufferViewDef = this.json.bufferViews[bufferViewIndex]; return this.getDependency('buffer', bufferViewDef.buffer).then(function(buffer) { var byteLength = bufferViewDef.byteLength || 0; var byteOffset = bufferViewDef.byteOffset || 0; return buffer.slice(byteOffset, byteOffset + byteLength) }) }; GLTFParser.prototype.loadAccessor = function(accessorIndex) { var parser = this; var json = this.json; var accessorDef = this.json.accessors[accessorIndex]; if (accessorDef.bufferView === undefined && accessorDef.sparse === undefined) { return Promise.resolve(null) } var pendingBufferViews = []; if (accessorDef.bufferView !== undefined) { pendingBufferViews.push(this.getDependency('bufferView', accessorDef.bufferView)) } else { pendingBufferViews.push(null) } if (accessorDef.sparse !== undefined) { pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.indices.bufferView)); pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.values.bufferView)) } return Promise.all(pendingBufferViews).then(function(bufferViews) { var bufferView = bufferViews[0]; var itemSize = WEBGL_TYPE_SIZES[accessorDef.type]; var TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType]; var elementBytes = TypedArray.BYTES_PER_ELEMENT; var itemBytes = elementBytes * itemSize; var byteOffset = accessorDef.byteOffset || 0; var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[accessorDef.bufferView].byteStride: undefined; var normalized = accessorDef.normalized === true; var array, bufferAttribute; if (byteStride && byteStride !== itemBytes) { var ibSlice = Math.floor(byteOffset / byteStride); var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count; var ib = parser.cache.get(ibCacheKey); if (!ib) { array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes); ib = new THREE.InterleavedBuffer(array, byteStride / elementBytes); parser.cache.add(ibCacheKey, ib) } bufferAttribute = new THREE.InterleavedBufferAttribute(ib, itemSize, (byteOffset % byteStride) / elementBytes, normalized) } else { if (bufferView === null) { array = new TypedArray(accessorDef.count * itemSize) } else { array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize) } bufferAttribute = new THREE.BufferAttribute(array, itemSize, normalized) } if (accessorDef.sparse !== undefined) { var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR; var TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType]; var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0; var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0; var sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices); var sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse.count * itemSize); if (bufferView !== null) { bufferAttribute.setArray(bufferAttribute.array.slice()) } for (var i = 0, il = sparseIndices.length; i < il; i++) { var index = sparseIndices[i]; bufferAttribute.setX(index, sparseValues[i * itemSize]); if (itemSize >= 2) bufferAttribute.setY(index, sparseValues[i * itemSize + 1]); if (itemSize >= 3) bufferAttribute.setZ(index, sparseValues[i * itemSize + 2]); if (itemSize >= 4) bufferAttribute.setW(index, sparseValues[i * itemSize + 3]); if (itemSize >= 5) throw new Error('THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.'); } } return bufferAttribute }) }; GLTFParser.prototype.loadTexture = function(textureIndex) { var parser = this; var json = this.json; var options = this.options; var textureLoader = this.textureLoader; // var URL = global.URL; var textureDef = json.textures[textureIndex]; var textureExtensions = textureDef.extensions || {}; var source; if (textureExtensions[EXTENSIONS.MSFT_TEXTURE_DDS]) { source = json.images[textureExtensions[EXTENSIONS.MSFT_TEXTURE_DDS].source] } else { source = json.images[textureDef.source] } var sourceURI = source.uri; var isObjectURL = false; if (source.bufferView !== undefined) { sourceURI = parser.getDependency('bufferView', source.bufferView).then(function(bufferView) { isObjectURL = true; // 微信小程序不支持 Blob 对象,则使用 base64 编码的字符串来创建 data URI const base64Str = wx.arrayBufferToBase64(bufferView); sourceURI = `data:${source.mimeType};base64,${base64Str}`; return sourceURI }) } return Promise.resolve(sourceURI).then(function(sourceURI) { var loader = THREE.Loader.Handlers.get(sourceURI); if (!loader) { loader = textureExtensions[EXTENSIONS.MSFT_TEXTURE_DDS] ? parser.extensions[EXTENSIONS.MSFT_TEXTURE_DDS].ddsLoader: textureLoader } return new Promise(function(resolve, reject) { loader.load(resolveURL(sourceURI, options.path), resolve, undefined, reject) }) }).then(function(texture) { if (isObjectURL === true) { // URL.revokeObjectURL(sourceURI) } texture.flipY = false; if (textureDef.name !== undefined) texture.name = textureDef.name; if (source.mimeType in MIME_TYPE_FORMATS) { texture.format = MIME_TYPE_FORMATS[source.mimeType] } var samplers = json.samplers || {}; var sampler = samplers[textureDef.sampler] || {}; texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || THREE.LinearFilter; texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || THREE.LinearMipmapLinearFilter; texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || THREE.RepeatWrapping; texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || THREE.RepeatWrapping; return texture }) }; GLTFParser.prototype.assignTexture = function(materialParams, mapName, mapDef) { var parser = this; return this.getDependency('texture', mapDef.index).then(function(texture) { if (!texture.isCompressedTexture) { switch (mapName) { case 'aoMap': case 'emissiveMap': case 'metalnessMap': case 'normalMap': case 'roughnessMap': texture.format = THREE.RGBFormat; break } } if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) { var transform = mapDef.extensions !== undefined ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : undefined; if (transform) { texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture, transform) } } materialParams[mapName] = texture }) }; GLTFParser.prototype.assignFinalMaterial = function(mesh) { var geometry = mesh.geometry; var material = mesh.material; var extensions = this.extensions; var useVertexTangents = geometry.attributes.tangent !== undefined; var useVertexColors = geometry.attributes.color !== undefined; var useFlatShading = geometry.attributes.normal === undefined; var useSkinning = mesh.isSkinnedMesh === true; var useMorphTargets = Object.keys(geometry.morphAttributes).length > 0; var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined; if (mesh.isPoints) { var cacheKey = 'PointsMaterial:' + material.uuid; var pointsMaterial = this.cache.get(cacheKey); if (!pointsMaterial) { pointsMaterial = new THREE.PointsMaterial(); THREE.Material.prototype.copy.call(pointsMaterial, material); pointsMaterial.color.copy(material.color); pointsMaterial.map = material.map; pointsMaterial.lights = false; pointsMaterial.sizeAttenuation = false; this.cache.add(cacheKey, pointsMaterial) } material = pointsMaterial } else if (mesh.isLine) { var cacheKey = 'LineBasicMaterial:' + material.uuid; var lineMaterial = this.cache.get(cacheKey); if (!lineMaterial) { lineMaterial = new THREE.LineBasicMaterial(); THREE.Material.prototype.copy.call(lineMaterial, material); lineMaterial.color.copy(material.color); lineMaterial.lights = false; this.cache.add(cacheKey, lineMaterial) } material = lineMaterial } if (useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets) { var cacheKey = 'ClonedMaterial:' + material.uuid + ':'; if (material.isGLTFSpecularGlossinessMaterial) cacheKey += 'specular-glossiness:'; if (useSkinning) cacheKey += 'skinning:'; if (useVertexTangents) cacheKey += 'vertex-tangents:'; if (useVertexColors) cacheKey += 'vertex-colors:'; if (useFlatShading) cacheKey += 'flat-shading:'; if (useMorphTargets) cacheKey += 'morph-targets:'; if (useMorphNormals) cacheKey += 'morph-normals:'; var cachedMaterial = this.cache.get(cacheKey); if (!cachedMaterial) { cachedMaterial = material.isGLTFSpecularGlossinessMaterial ? extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].cloneMaterial(material) : material.clone(); if (useSkinning) cachedMaterial.skinning = true; if (useVertexTangents) cachedMaterial.vertexTangents = true; if (useVertexColors) cachedMaterial.vertexColors = THREE.VertexColors; if (useFlatShading) cachedMaterial.flatShading = true; if (useMorphTargets) cachedMaterial.morphTargets = true; if (useMorphNormals) cachedMaterial.morphNormals = true; this.cache.add(cacheKey, cachedMaterial) } material = cachedMaterial } if (material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined) { console.log('THREE.GLTFLoader: Duplicating UVs to support aoMap.'); geometry.addAttribute('uv2', new THREE.BufferAttribute(geometry.attributes.uv.array, 2)) } if (material.isGLTFSpecularGlossinessMaterial) { mesh.onBeforeRender = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].refreshUniforms } mesh.material = material }; GLTFParser.prototype.loadMaterial = function(materialIndex) { var parser = this; var json = this.json; var extensions = this.extensions; var materialDef = json.materials[materialIndex]; var materialType; var materialParams = {}; var materialExtensions = materialDef.extensions || {}; var pending = []; if (materialExtensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) { var sgExtension = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]; materialType = sgExtension.getMaterialType(); pending.push(sgExtension.extendParams(materialParams, materialDef, parser)) } else if (materialExtensions[EXTENSIONS.KHR_MATERIALS_UNLIT]) { var kmuExtension = extensions[EXTENSIONS.KHR_MATERIALS_UNLIT]; materialType = kmuExtension.getMaterialType(); pending.push(kmuExtension.extendParams(materialParams, materialDef, parser)) } else { materialType = THREE.MeshStandardMaterial; var metallicRoughness = materialDef.pbrMetallicRoughness || {}; materialParams.color = new THREE.Color(1.0, 1.0, 1.0); materialParams.opacity = 1.0; if (Array.isArray(metallicRoughness.baseColorFactor)) { var array = metallicRoughness.baseColorFactor; materialParams.color.fromArray(array); materialParams.opacity = array[3] } if (metallicRoughness.baseColorTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture)) } materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor: 1.0; materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor: 1.0; if (metallicRoughness.metallicRoughnessTexture !== undefined) { pending.push(parser.assignTexture(materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture)); pending.push(parser.assignTexture(materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture)) } } if (materialDef.doubleSided === true) { materialParams.side = THREE.DoubleSide } var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE; if (alphaMode === ALPHA_MODES.BLEND) { materialParams.transparent = true } else { materialParams.transparent = false; if (alphaMode === ALPHA_MODES.MASK) { materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff: 0.5 } } if (materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial) { pending.push(parser.assignTexture(materialParams, 'normalMap', materialDef.normalTexture)); materialParams.normalScale = new THREE.Vector2(1, 1); if (materialDef.normalTexture.scale !== undefined) { materialParams.normalScale.set(materialDef.normalTexture.scale, materialDef.normalTexture.scale) } } if (materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial) { pending.push(parser.assignTexture(materialParams, 'aoMap', materialDef.occlusionTexture)); if (materialDef.occlusionTexture.strength !== undefined) { materialParams.aoMapIntensity = materialDef.occlusionTexture.strength } } if (materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial) { materialParams.emissive = new THREE.Color().fromArray(materialDef.emissiveFactor) } if (materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial) { pending.push(parser.assignTexture(materialParams, 'emissiveMap', materialDef.emissiveTexture)) } return Promise.all(pending).then(function() { var material; if (materialType === THREE.ShaderMaterial) { material = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(materialParams) } else { material = new materialType(materialParams) } if (materialDef.name !== undefined) material.name = materialDef.name; if (material.map) material.map.encoding = THREE.sRGBEncoding; if (material.emissiveMap) material.emissiveMap.encoding = THREE.sRGBEncoding; if (material.specularMap) material.specularMap.encoding = THREE.sRGBEncoding; assignExtrasToUserData(material, materialDef); if (materialDef.extensions) addUnknownExtensionsToUserData(extensions, material, materialDef); return material }) }; function addPrimitiveAttributes(geometry, primitiveDef, parser) { var attributes = primitiveDef.attributes; var pending = []; function assignAttributeAccessor(accessorIndex, attributeName) { return parser.getDependency('accessor', accessorIndex).then(function(accessor) { geometry.addAttribute(attributeName, accessor) }) } for (var gltfAttributeName in attributes) { var threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase(); if (threeAttributeName in geometry.attributes) continue; pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName)) } if (primitiveDef.indices !== undefined && !geometry.index) { var accessor = parser.getDependency('accessor', primitiveDef.indices).then(function(accessor) { geometry.setIndex(accessor) }); pending.push(accessor) } assignExtrasToUserData(geometry, primitiveDef); return Promise.all(pending).then(function() { return primitiveDef.targets !== undefined ? addMorphTargets(geometry, primitiveDef.targets, parser) : geometry }) } GLTFParser.prototype.loadGeometries = function(primitives) { var parser = this; var extensions = this.extensions; var cache = this.primitiveCache; function createDracoPrimitive(primitive) { return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(primitive, parser).then(function(geometry) { return addPrimitiveAttributes(geometry, primitive, parser) }) } var pending = []; for (var i = 0, il = primitives.length; i < il; i++) { var primitive = primitives[i]; var cacheKey = createPrimitiveKey(primitive); var cached = cache[cacheKey]; if (cached) { pending.push(cached.promise) } else { var geometryPromise; if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) { geometryPromise = createDracoPrimitive(primitive) } else { geometryPromise = addPrimitiveAttributes(new THREE.BufferGeometry(), primitive, parser) } cache[cacheKey] = { primitive: primitive, promise: geometryPromise }; pending.push(geometryPromise) } } return Promise.all(pending) }; GLTFParser.prototype.loadMesh = function(meshIndex) { var parser = this; var json = this.json; var meshDef = json.meshes[meshIndex]; var primitives = meshDef.primitives; var pending = []; for (var i = 0, il = primitives.length; i < il; i++) { var material = primitives[i].material === undefined ? createDefaultMaterial() : this.getDependency('material', primitives[i].material); pending.push(material) } return Promise.all(pending).then(function(originalMaterials) { return parser.loadGeometries(primitives).then(function(geometries) { var meshes = []; for (var i = 0, il = geometries.length; i < il; i++) { var geometry = geometries[i]; var primitive = primitives[i]; var mesh; var material = originalMaterials[i]; if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined) { mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh(geometry, material) : new THREE.Mesh(geometry, material); if (mesh.isSkinnedMesh === true && !mesh.geometry.attributes.skinWeight.normalized) { mesh.normalizeSkinWeights() } if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) { mesh.drawMode = THREE.TriangleStripDrawMode } else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) { mesh.drawMode = THREE.TriangleFanDrawMode } } else if (primitive.mode === WEBGL_CONSTANTS.LINES) { mesh = new THREE.LineSegments(geometry, material) } else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) { mesh = new THREE.Line(geometry, material) } else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) { mesh = new THREE.LineLoop(geometry, material) } else if (primitive.mode === WEBGL_CONSTANTS.POINTS) { mesh = new THREE.Points(geometry, material) } else { throw new Error('THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode); } if (Object.keys(mesh.geometry.morphAttributes).length > 0) { updateMorphTargets(mesh, meshDef) } mesh.name = meshDef.name || ('mesh_' + meshIndex); if (geometries.length > 1) mesh.name += '_' + i; assignExtrasToUserData(mesh, meshDef); parser.assignFinalMaterial(mesh); meshes.push(mesh) } if (meshes.length === 1) { return meshes[0] } var group = new THREE.Group(); for (var i = 0, il = meshes.length; i < il; i++) { group.add(meshes[i]) } return group }) }) }; GLTFParser.prototype.loadCamera = function(cameraIndex) { var camera; var cameraDef = this.json.cameras[cameraIndex]; var params = cameraDef[cameraDef.type]; if (!params) { console.warn('THREE.GLTFLoader: Missing camera parameters.'); return } if (cameraDef.type === 'perspective') { camera = new THREE.PerspectiveCamera(THREE.Math.radToDeg(params.yfov), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6) } else if (cameraDef.type === 'orthographic') { camera = new THREE.OrthographicCamera(params.xmag / -2, params.xmag / 2, params.ymag / 2, params.ymag / -2, params.znear, params.zfar) } if (cameraDef.name !== undefined) camera.name = cameraDef.name; assignExtrasToUserData(camera, cameraDef); return Promise.resolve(camera) }; GLTFParser.prototype.loadSkin = function(skinIndex) { var skinDef = this.json.skins[skinIndex]; var skinEntry = { joints: skinDef.joints }; if (skinDef.inverseBindMatrices === undefined) { return Promise.resolve(skinEntry) } return this.getDependency('accessor', skinDef.inverseBindMatrices).then(function(accessor) { skinEntry.inverseBindMatrices = accessor; return skinEntry }) }; GLTFParser.prototype.loadAnimation = function(animationIndex) { var json = this.json; var animationDef = json.animations[animationIndex]; var pendingNodes = []; var pendingInputAccessors = []; var pendingOutputAccessors = []; var pendingSamplers = []; var pendingTargets = []; for (var i = 0, il = animationDef.channels.length; i < il; i++) { var channel = animationDef.channels[i]; var sampler = animationDef.samplers[channel.sampler]; var target = channel.target; var name = target.node !== undefined ? target.node: target.id; var input = animationDef.parameters !== undefined ? animationDef.parameters[sampler.input] : sampler.input; var output = animationDef.parameters !== undefined ? animationDef.parameters[sampler.output] : sampler.output; pendingNodes.push(this.getDependency('node', name)); pendingInputAccessors.push(this.getDependency('accessor', input)); pendingOutputAccessors.push(this.getDependency('accessor', output)); pendingSamplers.push(sampler); pendingTargets.push(target) } return Promise.all([Promise.all(pendingNodes), Promise.all(pendingInputAccessors), Promise.all(pendingOutputAccessors), Promise.all(pendingSamplers), Promise.all(pendingTargets)]).then(function(dependencies) { var nodes = dependencies[0]; var inputAccessors = dependencies[1]; var outputAccessors = dependencies[2]; var samplers = dependencies[3]; var targets = dependencies[4]; var tracks = []; for (var i = 0, il = nodes.length; i < il; i++) { var node = nodes[i]; var inputAccessor = inputAccessors[i]; var outputAccessor = outputAccessors[i]; var sampler = samplers[i]; var target = targets[i]; if (node === undefined) continue; node.updateMatrix(); node.matrixAutoUpdate = true; var TypedKeyframeTrack; switch (PATH_PROPERTIES[target.path]) { case PATH_PROPERTIES.weights: TypedKeyframeTrack = THREE.NumberKeyframeTrack; break; case PATH_PROPERTIES.rotation: TypedKeyframeTrack = THREE.QuaternionKeyframeTrack; break; case PATH_PROPERTIES.position: case PATH_PROPERTIES.scale: default: TypedKeyframeTrack = THREE.VectorKeyframeTrack; break } var targetName = node.name ? node.name: node.uuid; var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[sampler.interpolation] : THREE.InterpolateLinear; var targetNames = []; if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) { node.traverse(function(object) { if (object.isMesh === true && object.morphTargetInfluences) { targetNames.push(object.name ? object.name: object.uuid) } }) } else { targetNames.push(targetName) } var outputArray = outputAccessor.array; if (outputAccessor.normalized) { var scale; if (outputArray.constructor === Int8Array) { scale = 1 / 127 } else if (outputArray.constructor === Uint8Array) { scale = 1 / 255 } else if (outputArray.constructor == Int16Array) { scale = 1 / 32767 } else if (outputArray.constructor === Uint16Array) { scale = 1 / 65535 } else { throw new Error('THREE.GLTFLoader: Unsupported output accessor component type.'); } var scaled = new Float32Array(outputArray.length); for (var j = 0, jl = outputArray.length; j < jl; j++) { scaled[j] = outputArray[j] * scale } outputArray = scaled } for (var j = 0, jl = targetNames.length; j < jl; j++) { var track = new TypedKeyframeTrack(targetNames[j] + '.' + PATH_PROPERTIES[target.path], inputAccessor.array, outputArray, interpolation); if (sampler.interpolation === 'CUBICSPLINE') { track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(result) { return new GLTFCubicSplineInterpolant(this.times, this.values, this.getValueSize() / 3, result) }; track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true } tracks.push(track) } } var name = animationDef.name !== undefined ? animationDef.name: 'animation_' + animationIndex; return new THREE.AnimationClip(name, undefined, tracks) }) }; GLTFParser.prototype.loadNode = function(nodeIndex) { var json = this.json; var extensions = this.extensions; var parser = this; var meshReferences = json.meshReferences; var meshUses = json.meshUses; var nodeDef = json.nodes[nodeIndex]; return (function() { var pending = []; if (nodeDef.mesh !== undefined) { pending.push(parser.getDependency('mesh', nodeDef.mesh).then(function(mesh) { var node; if (meshReferences[nodeDef.mesh] > 1) { var instanceNum = meshUses[nodeDef.mesh]++; node = mesh.clone(); node.name += '_instance_' + instanceNum; node.onBeforeRender = mesh.onBeforeRender; for (var i = 0, il = node.children.length; i < il; i++) { node.children[i].name += '_instance_' + instanceNum; node.children[i].onBeforeRender = mesh.children[i].onBeforeRender } } else { node = mesh } if (nodeDef.weights !== undefined) { node.traverse(function(o) { if (!o.isMesh) return; for (var i = 0, il = nodeDef.weights.length; i < il; i++) { o.morphTargetInfluences[i] = nodeDef.weights[i] } }) } return node })) } if (nodeDef.camera !== undefined) { pending.push(parser.getDependency('camera', nodeDef.camera)) } if (nodeDef.extensions && nodeDef.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL] && nodeDef.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL].light !== undefined) { pending.push(parser.getDependency('light', nodeDef.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL].light)) } return Promise.all(pending) } ()).then(function(objects) { var node; if (nodeDef.isBone === true) { node = new THREE.Bone() } else if (objects.length > 1) { node = new THREE.Group() } else if (objects.length === 1) { node = objects[0] } else { node = new THREE.Object3D() } if (node !== objects[0]) { for (var i = 0, il = objects.length; i < il; i++) { node.add(objects[i]) } } if (nodeDef.name !== undefined) { node.userData.name = nodeDef.name; node.name = THREE.PropertyBinding.sanitizeNodeName(nodeDef.name) } assignExtrasToUserData(node, nodeDef); if (nodeDef.extensions) addUnknownExtensionsToUserData(extensions, node, nodeDef); if (nodeDef.matrix !== undefined) { var matrix = new THREE.Matrix4(); matrix.fromArray(nodeDef.matrix); node.applyMatrix(matrix) } else { if (nodeDef.translation !== undefined) { node.position.fromArray(nodeDef.translation) } if (nodeDef.rotation !== undefined) { node.quaternion.fromArray(nodeDef.rotation) } if (nodeDef.scale !== undefined) { node.scale.fromArray(nodeDef.scale) } } return node }) }; GLTFParser.prototype.loadScene = function() { function buildNodeHierachy(nodeId, parentObject, json, parser) { var nodeDef = json.nodes[nodeId]; return parser.getDependency('node', nodeId).then(function(node) { if (nodeDef.skin === undefined) return node; var skinEntry; return parser.getDependency('skin', nodeDef.skin).then(function(skin) { skinEntry = skin; var pendingJoints = []; for (var i = 0, il = skinEntry.joints.length; i < il; i++) { pendingJoints.push(parser.getDependency('node', skinEntry.joints[i])) } return Promise.all(pendingJoints) }).then(function(jointNodes) { node.traverse(function(mesh) { if (!mesh.isMesh) return; var bones = []; var boneInverses = []; for (var j = 0, jl = jointNodes.length; j < jl; j++) { var jointNode = jointNodes[j]; if (jointNode) { bones.push(jointNode); var mat = new THREE.Matrix4(); if (skinEntry.inverseBindMatrices !== undefined) { mat.fromArray(skinEntry.inverseBindMatrices.array, j * 16) } boneInverses.push(mat) } else { console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[j]) } } mesh.bind(new THREE.Skeleton(bones, boneInverses), mesh.matrixWorld) }); return node }) }).then(function(node) { parentObject.add(node); var pending = []; if (nodeDef.children) { var children = nodeDef.children; for (var i = 0, il = children.length; i < il; i++) { var child = children[i]; pending.push(buildNodeHierachy(child, node, json, parser)) } } return Promise.all(pending) }) } return function loadScene(sceneIndex) { var json = this.json; var extensions = this.extensions; var sceneDef = this.json.scenes[sceneIndex]; var parser = this; var scene = new THREE.Scene(); if (sceneDef.name !== undefined) scene.name = sceneDef.name; assignExtrasToUserData(scene, sceneDef); if (sceneDef.extensions) addUnknownExtensionsToUserData(extensions, scene, sceneDef); var nodeIds = sceneDef.nodes || []; var pending = []; for (var i = 0, il = nodeIds.length; i < il; i++) { pending.push(buildNodeHierachy(nodeIds[i], scene, json, parser)) } return Promise.all(pending).then(function() { return scene }) } } (); return GLTFLoader })(); }