From 4abaa346a1593d0721bc1aa0989f1007e16d3301 Mon Sep 17 00:00:00 2001
From: zhangwei <1504152376@qq.com>
Date: 星期三, 21 八月 2024 17:20:38 +0800
Subject: [PATCH] -

---
 src/components/loaders/gltf-clone.js  |   44 +
 package-lock.json                     |    6 
 package.json                          |    1 
 src/components/loaders/gltf-loader.js | 1630 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 4 files changed, 1,681 insertions(+), 0 deletions(-)

diff --git a/package-lock.json b/package-lock.json
index 8ebc342..cd4df3b 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -26,6 +26,7 @@
         "@rollup/plugin-commonjs": "^25.0.0",
         "clipboard": "^2.0.11",
         "dayjs": "^1.11.8",
+        "threejs-miniprogram": "^0.0.8",
         "vue": "3.4.29",
         "vue-i18n": "9.11.0",
         "vuex": "^4.1.0"
@@ -14364,6 +14365,11 @@
       "integrity": "sha512-N+8UisAXDGk8PFXP4HAzVR9nbfmVJ3zYLAWiTIoqC5v5isinhr+r5uaO8+7r3BMfuNIufIsA7RdpVgacC2cSpw==",
       "dev": true
     },
+    "node_modules/threejs-miniprogram": {
+      "version": "0.0.8",
+      "resolved": "https://registry.npmmirror.com/threejs-miniprogram/-/threejs-miniprogram-0.0.8.tgz",
+      "integrity": "sha512-S5IgBMuX57kQsbeSv/5YDc87s+WKvPLYT+Go5FUbSdcjf6/Lq/LoY1uoVxfa00fjLHN+cMuumZ1Op/JmFKUmbw=="
+    },
     "node_modules/throat": {
       "version": "6.0.2",
       "resolved": "https://registry.npmmirror.com/throat/-/throat-6.0.2.tgz",
diff --git a/package.json b/package.json
index 7cf7e9d..2f32d82 100644
--- a/package.json
+++ b/package.json
@@ -58,6 +58,7 @@
     "@rollup/plugin-commonjs": "^25.0.0",
     "clipboard": "^2.0.11",
     "dayjs": "^1.11.8",
+    "threejs-miniprogram": "^0.0.8",
     "vue": "3.4.29",
     "vue-i18n": "9.11.0",
     "vuex": "^4.1.0"
diff --git a/src/components/loaders/gltf-clone.js b/src/components/loaders/gltf-clone.js
new file mode 100644
index 0000000..f496465
--- /dev/null
+++ b/src/components/loaders/gltf-clone.js
@@ -0,0 +1,44 @@
+export default function(gltf, THREE) {
+  const clone = {
+    animations: gltf.animations,
+    scene: gltf.scene.clone(true)
+  }
+
+  const skinnedMeshes = {}
+
+  gltf.scene.traverse(node => {
+    if (node.isSkinnedMesh) {
+      skinnedMeshes[node.name] = node
+    }
+  })
+
+  const cloneBones = {}
+  const cloneSkinnedMeshes = {}
+
+  clone.scene.traverse(node => {
+    if (node.isBone) {
+      cloneBones[node.name] = node
+    }
+
+    if (node.isSkinnedMesh) {
+      cloneSkinnedMeshes[node.name] = node
+    }
+  })
+
+  for (let name in skinnedMeshes) {
+    const skinnedMesh = skinnedMeshes[name]
+    const skeleton = skinnedMesh.skeleton
+    const cloneSkinnedMesh = cloneSkinnedMeshes[name]
+
+    const orderedCloneBones = []
+
+    for (let i = 0; i < skeleton.bones.length; ++i) {
+      const cloneBone = cloneBones[skeleton.bones[i].name]
+      orderedCloneBones.push(cloneBone)
+    }
+
+    cloneSkinnedMesh.bind(new THREE.Skeleton(orderedCloneBones, skeleton.boneInverses), cloneSkinnedMesh.matrixWorld)
+  }
+
+  return clone
+}
diff --git a/src/components/loaders/gltf-loader.js b/src/components/loaders/gltf-loader.js
new file mode 100644
index 0000000..aff17d8
--- /dev/null
+++ b/src/components/loaders/gltf-loader.js
@@ -0,0 +1,1630 @@
+export function registerGLTFLoader(THREE) {
+  THREE.GLTFLoader = (function() {
+    function GLTFLoader() {
+      this.manager = THREE.DefaultLoadingManager;
+      this.dracoLoader = null;
+      this.ddsLoader = null
+    }
+    GLTFLoader.prototype = {
+      constructor: GLTFLoader,
+      crossOrigin: 'anonymous',
+      load: function(url, onLoad) {
+        var scope = this;
+        var resourcePath;
+        if (this.resourcePath !== undefined) {
+          resourcePath = this.resourcePath
+        } else if (this.path !== undefined) {
+          resourcePath = this.path
+        } else {
+          resourcePath = THREE.LoaderUtils.extractUrlBase(url)
+        }
+        scope.manager.itemStart(url);
+        var _onError = function(e) {
+          console.error(e);
+          scope.manager.itemError(url);
+          scope.manager.itemEnd(url)
+        };
+        var loader = new THREE.FileLoader(scope.manager);
+        loader.setPath(this.path);
+        loader.setResponseType('arraybuffer');
+        loader.load(url,
+        function(data) {
+          try {
+            scope.parse(data, resourcePath,
+            function(gltf) {
+              onLoad(gltf);
+              scope.manager.itemEnd(url)
+            },
+            _onError)
+          } catch(e) {
+            _onError(e)
+          }
+        },
+        null, _onError)
+      },
+      parse: function(data, path, onLoad, onError) {
+        var content;
+        var extensions = {};
+        if (typeof data === 'string') {
+          content = data
+        } else {
+          var magic = THREE.LoaderUtils.decodeText(new Uint8Array(data, 0, 4));
+          if (magic === BINARY_EXTENSION_HEADER_MAGIC) {
+            try {
+              extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data)
+            } catch(error) {
+              if (onError) onError(error);
+              return
+            }
+            content = extensions[EXTENSIONS.KHR_BINARY_GLTF].content
+          } else {
+            content = THREE.LoaderUtils.decodeText(new Uint8Array(data))
+          }
+        }
+        var json = JSON.parse(content);
+        if (json.asset === undefined || json.asset.version[0] < 2) {
+          if (onError) onError(new Error('THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported. Use LegacyGLTFLoader instead.'));
+          return
+        }
+        if (json.extensionsUsed) {
+          for (var i = 0; i < json.extensionsUsed.length; ++i) {
+            var extensionName = json.extensionsUsed[i];
+            var extensionsRequired = json.extensionsRequired || [];
+            switch (extensionName) {
+            case EXTENSIONS.KHR_LIGHTS_PUNCTUAL:
+              extensions[extensionName] = new GLTFLightsExtension(json);
+              break;
+            case EXTENSIONS.KHR_MATERIALS_UNLIT:
+              extensions[extensionName] = new GLTFMaterialsUnlitExtension();
+              break;
+            case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
+              extensions[extensionName] = new GLTFMaterialsPbrSpecularGlossinessExtension();
+              break;
+            case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
+              extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this.dracoLoader);
+              break;
+            case EXTENSIONS.MSFT_TEXTURE_DDS:
+              extensions[EXTENSIONS.MSFT_TEXTURE_DDS] = new GLTFTextureDDSExtension(this.ddsLoader);
+              break;
+            case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
+              extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] = new GLTFTextureTransformExtension();
+              break;
+            default:
+              if (extensionsRequired.indexOf(extensionName) >= 0) {
+                console.warn('THREE.GLTFLoader: Unknown extension "' + extensionName + '".')
+              }
+            }
+          }
+        }
+        var parser = new GLTFParser(json, extensions, {
+          path: path || this.resourcePath || '',
+          crossOrigin: this.crossOrigin,
+          manager: this.manager
+        });
+        parser.parse(onLoad, onError)
+      }
+    };
+    function GLTFRegistry() {
+      var objects = {};
+      return {
+        get: function(key) {
+          return objects[key]
+        },
+        add: function(key, object) {
+          objects[key] = object
+        },
+        remove: function(key) {
+          delete objects[key]
+        },
+        removeAll: function() {
+          objects = {}
+        }
+      }
+    }
+    var EXTENSIONS = {
+      KHR_BINARY_GLTF: 'KHR_binary_glTF',
+      KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
+      KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
+      KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
+      KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
+      KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
+      MSFT_TEXTURE_DDS: 'MSFT_texture_dds'
+    };
+    function GLTFTextureDDSExtension(ddsLoader) {
+      if (!ddsLoader) {
+        throw new Error('THREE.GLTFLoader: Attempting to load .dds texture without importing THREE.DDSLoader');
+      }
+      this.name = EXTENSIONS.MSFT_TEXTURE_DDS;
+      this.ddsLoader = ddsLoader
+    }
+    function GLTFLightsExtension(json) {
+      this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
+      var extension = (json.extensions && json.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL]) || {};
+      this.lightDefs = extension.lights || []
+    }
+    GLTFLightsExtension.prototype.loadLight = function(lightIndex) {
+      var lightDef = this.lightDefs[lightIndex];
+      var lightNode;
+      var color = new THREE.Color(0xffffff);
+      if (lightDef.color !== undefined) color.fromArray(lightDef.color);
+      var range = lightDef.range !== undefined ? lightDef.range: 0;
+      switch (lightDef.type) {
+      case 'directional':
+        lightNode = new THREE.DirectionalLight(color);
+        lightNode.target.position.set(0, 0, -1);
+        lightNode.add(lightNode.target);
+        break;
+      case 'point':
+        lightNode = new THREE.PointLight(color);
+        lightNode.distance = range;
+        break;
+      case 'spot':
+        lightNode = new THREE.SpotLight(color);
+        lightNode.distance = range;
+        lightDef.spot = lightDef.spot || {};
+        lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle: 0;
+        lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle: Math.PI / 4.0;
+        lightNode.angle = lightDef.spot.outerConeAngle;
+        lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
+        lightNode.target.position.set(0, 0, -1);
+        lightNode.add(lightNode.target);
+        break;
+      default:
+        throw new Error('THREE.GLTFLoader: Unexpected light type, "' + lightDef.type + '".');
+      }
+      lightNode.position.set(0, 0, 0);
+      lightNode.decay = 2;
+      if (lightDef.intensity !== undefined) lightNode.intensity = lightDef.intensity;
+      lightNode.name = lightDef.name || ('light_' + lightIndex);
+      return Promise.resolve(lightNode)
+    };
+    function GLTFMaterialsUnlitExtension() {
+      this.name = EXTENSIONS.KHR_MATERIALS_UNLIT
+    }
+    GLTFMaterialsUnlitExtension.prototype.getMaterialType = function() {
+      return THREE.MeshBasicMaterial
+    };
+    GLTFMaterialsUnlitExtension.prototype.extendParams = function(materialParams, materialDef, parser) {
+      var pending = [];
+      materialParams.color = new THREE.Color(1.0, 1.0, 1.0);
+      materialParams.opacity = 1.0;
+      var metallicRoughness = materialDef.pbrMetallicRoughness;
+      if (metallicRoughness) {
+        if (Array.isArray(metallicRoughness.baseColorFactor)) {
+          var array = metallicRoughness.baseColorFactor;
+          materialParams.color.fromArray(array);
+          materialParams.opacity = array[3]
+        }
+        if (metallicRoughness.baseColorTexture !== undefined) {
+          pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture))
+        }
+      }
+      return Promise.all(pending)
+    };
+    var BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
+    var BINARY_EXTENSION_HEADER_LENGTH = 12;
+    var BINARY_EXTENSION_CHUNK_TYPES = {
+      JSON: 0x4E4F534A,
+      BIN: 0x004E4942
+    };
+    function GLTFBinaryExtension(data) {
+      this.name = EXTENSIONS.KHR_BINARY_GLTF;
+      this.content = null;
+      this.body = null;
+      var headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH);
+      this.header = {
+        magic: THREE.LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))),
+        version: headerView.getUint32(4, true),
+        length: headerView.getUint32(8, true)
+      };
+      if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) {
+        throw new Error('THREE.GLTFLoader: Unsupported glTF-Binary header.');
+      } else if (this.header.version < 2.0) {
+        throw new Error('THREE.GLTFLoader: Legacy binary file detected. Use LegacyGLTFLoader instead.');
+      }
+      var chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH);
+      var chunkIndex = 0;
+      while (chunkIndex < chunkView.byteLength) {
+        var chunkLength = chunkView.getUint32(chunkIndex, true);
+        chunkIndex += 4;
+        var chunkType = chunkView.getUint32(chunkIndex, true);
+        chunkIndex += 4;
+        if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) {
+          var contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength);
+          this.content = THREE.LoaderUtils.decodeText(contentArray)
+        } else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) {
+          var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
+          this.body = data.slice(byteOffset, byteOffset + chunkLength)
+        }
+        chunkIndex += chunkLength
+      }
+      if (this.content === null) {
+        throw new Error('THREE.GLTFLoader: JSON content not found.');
+      }
+    }
+    function GLTFDracoMeshCompressionExtension(json, dracoLoader) {
+      if (!dracoLoader) {
+        throw new Error('THREE.GLTFLoader: No DRACOLoader instance provided.');
+      }
+      this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
+      this.json = json;
+      this.dracoLoader = dracoLoader
+    }
+    GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function(primitive, parser) {
+      var json = this.json;
+      var dracoLoader = this.dracoLoader;
+      var bufferViewIndex = primitive.extensions[this.name].bufferView;
+      var gltfAttributeMap = primitive.extensions[this.name].attributes;
+      var threeAttributeMap = {};
+      var attributeNormalizedMap = {};
+      var attributeTypeMap = {};
+      for (var attributeName in gltfAttributeMap) {
+        var threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
+        threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName]
+      }
+      for (attributeName in primitive.attributes) {
+        var threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
+        if (gltfAttributeMap[attributeName] !== undefined) {
+          var accessorDef = json.accessors[primitive.attributes[attributeName]];
+          var componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
+          attributeTypeMap[threeAttributeName] = componentType;
+          attributeNormalizedMap[threeAttributeName] = accessorDef.normalized === true
+        }
+      }
+      return parser.getDependency('bufferView', bufferViewIndex).then(function(bufferView) {
+        return new Promise(function(resolve) {
+          dracoLoader.decodeDracoFile(bufferView,
+          function(geometry) {
+            for (var attributeName in geometry.attributes) {
+              var attribute = geometry.attributes[attributeName];
+              var normalized = attributeNormalizedMap[attributeName];
+              if (normalized !== undefined) attribute.normalized = normalized
+            }
+            resolve(geometry)
+          },
+          threeAttributeMap, attributeTypeMap)
+        })
+      })
+    };
+    function GLTFTextureTransformExtension() {
+      this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM
+    }
+    GLTFTextureTransformExtension.prototype.extendTexture = function(texture, transform) {
+      texture = texture.clone();
+      if (transform.offset !== undefined) {
+        texture.offset.fromArray(transform.offset)
+      }
+      if (transform.rotation !== undefined) {
+        texture.rotation = transform.rotation
+      }
+      if (transform.scale !== undefined) {
+        texture.repeat.fromArray(transform.scale)
+      }
+      if (transform.texCoord !== undefined) {
+        console.warn('THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.')
+      }
+      texture.needsUpdate = true;
+      return texture
+    };
+    function GLTFMaterialsPbrSpecularGlossinessExtension() {
+      return {
+        name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
+        specularGlossinessParams: ['color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio', ],
+        getMaterialType: function() {
+          return THREE.ShaderMaterial
+        },
+        extendParams: function(materialParams, materialDef, parser) {
+          var pbrSpecularGlossiness = materialDef.extensions[this.name];
+          var shader = THREE.ShaderLib['standard'];
+          var uniforms = THREE.UniformsUtils.clone(shader.uniforms);
+          var specularMapParsFragmentChunk = ['#ifdef USE_SPECULARMAP', '	uniform sampler2D specularMap;', '#endif'].join('\n');
+          var glossinessMapParsFragmentChunk = ['#ifdef USE_GLOSSINESSMAP', '	uniform sampler2D glossinessMap;', '#endif'].join('\n');
+          var specularMapFragmentChunk = ['vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', '	vec4 texelSpecular = texture2D( specularMap, vUv );', '	texelSpecular = sRGBToLinear( texelSpecular );', '	// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', '	specularFactor *= texelSpecular.rgb;', '#endif'].join('\n');
+          var glossinessMapFragmentChunk = ['float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', '	vec4 texelGlossiness = texture2D( glossinessMap, vUv );', '	// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', '	glossinessFactor *= texelGlossiness.a;', '#endif'].join('\n');
+          var lightPhysicalFragmentChunk = ['PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb;', 'material.specularRoughness = clamp( 1.0 - glossinessFactor, 0.04, 1.0 );', 'material.specularColor = specularFactor.rgb;', ].join('\n');
+          var fragmentShader = shader.fragmentShader.replace('uniform float roughness;', 'uniform vec3 specular;').replace('uniform float metalness;', 'uniform float glossiness;').replace('#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk).replace('#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk).replace('#include <roughnessmap_fragment>', specularMapFragmentChunk).replace('#include <metalnessmap_fragment>', glossinessMapFragmentChunk).replace('#include <lights_physical_fragment>', lightPhysicalFragmentChunk);
+          delete uniforms.roughness;
+          delete uniforms.metalness;
+          delete uniforms.roughnessMap;
+          delete uniforms.metalnessMap;
+          uniforms.specular = {
+            value: new THREE.Color().setHex(0x111111)
+          };
+          uniforms.glossiness = {
+            value: 0.5
+          };
+          uniforms.specularMap = {
+            value: null
+          };
+          uniforms.glossinessMap = {
+            value: null
+          };
+          materialParams.vertexShader = shader.vertexShader;
+          materialParams.fragmentShader = fragmentShader;
+          materialParams.uniforms = uniforms;
+          materialParams.defines = {
+            'STANDARD': ''
+          }
+          materialParams.color = new THREE.Color(1.0, 1.0, 1.0);
+          materialParams.opacity = 1.0;
+          var pending = [];
+          if (Array.isArray(pbrSpecularGlossiness.diffuseFactor)) {
+            var array = pbrSpecularGlossiness.diffuseFactor;
+            materialParams.color.fromArray(array);
+            materialParams.opacity = array[3]
+          }
+          if (pbrSpecularGlossiness.diffuseTexture !== undefined) {
+            pending.push(parser.assignTexture(materialParams, 'map', pbrSpecularGlossiness.diffuseTexture))
+          }
+          materialParams.emissive = new THREE.Color(0.0, 0.0, 0.0);
+          materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor: 1.0;
+          materialParams.specular = new THREE.Color(1.0, 1.0, 1.0);
+          if (Array.isArray(pbrSpecularGlossiness.specularFactor)) {
+            materialParams.specular.fromArray(pbrSpecularGlossiness.specularFactor)
+          }
+          if (pbrSpecularGlossiness.specularGlossinessTexture !== undefined) {
+            var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
+            pending.push(parser.assignTexture(materialParams, 'glossinessMap', specGlossMapDef));
+            pending.push(parser.assignTexture(materialParams, 'specularMap', specGlossMapDef))
+          }
+          return Promise.all(pending)
+        },
+        createMaterial: function(params) {
+          var material = new THREE.ShaderMaterial({
+            defines: params.defines,
+            vertexShader: params.vertexShader,
+            fragmentShader: params.fragmentShader,
+            uniforms: params.uniforms,
+            fog: true,
+            lights: true,
+            opacity: params.opacity,
+            transparent: params.transparent
+          });
+          material.isGLTFSpecularGlossinessMaterial = true;
+          material.color = params.color;
+          material.map = params.map === undefined ? null: params.map;
+          material.lightMap = null;
+          material.lightMapIntensity = 1.0;
+          material.aoMap = params.aoMap === undefined ? null: params.aoMap;
+          material.aoMapIntensity = 1.0;
+          material.emissive = params.emissive;
+          material.emissiveIntensity = 1.0;
+          material.emissiveMap = params.emissiveMap === undefined ? null: params.emissiveMap;
+          material.bumpMap = params.bumpMap === undefined ? null: params.bumpMap;
+          material.bumpScale = 1;
+          material.normalMap = params.normalMap === undefined ? null: params.normalMap;
+          if (params.normalScale) material.normalScale = params.normalScale;
+          material.displacementMap = null;
+          material.displacementScale = 1;
+          material.displacementBias = 0;
+          material.specularMap = params.specularMap === undefined ? null: params.specularMap;
+          material.specular = params.specular;
+          material.glossinessMap = params.glossinessMap === undefined ? null: params.glossinessMap;
+          material.glossiness = params.glossiness;
+          material.alphaMap = null;
+          material.envMap = params.envMap === undefined ? null: params.envMap;
+          material.envMapIntensity = 1.0;
+          material.refractionRatio = 0.98;
+          material.extensions.derivatives = true;
+          return material
+        },
+        cloneMaterial: function(source) {
+          var target = source.clone();
+          target.isGLTFSpecularGlossinessMaterial = true;
+          var params = this.specularGlossinessParams;
+          for (var i = 0,
+          il = params.length; i < il; i++) {
+            var value = source[params[i]];
+            target[params[i]] = (value && value.isColor) ? value.clone() : value
+          }
+          return target
+        },
+        refreshUniforms: function(renderer, scene, camera, geometry, material) {
+          if (material.isGLTFSpecularGlossinessMaterial !== true) {
+            return
+          }
+          var uniforms = material.uniforms;
+          var defines = material.defines;
+          uniforms.opacity.value = material.opacity;
+          uniforms.diffuse.value.copy(material.color);
+          uniforms.emissive.value.copy(material.emissive).multiplyScalar(material.emissiveIntensity);
+          uniforms.map.value = material.map;
+          uniforms.specularMap.value = material.specularMap;
+          uniforms.alphaMap.value = material.alphaMap;
+          uniforms.lightMap.value = material.lightMap;
+          uniforms.lightMapIntensity.value = material.lightMapIntensity;
+          uniforms.aoMap.value = material.aoMap;
+          uniforms.aoMapIntensity.value = material.aoMapIntensity;
+          var uvScaleMap;
+          if (material.map) {
+            uvScaleMap = material.map
+          } else if (material.specularMap) {
+            uvScaleMap = material.specularMap
+          } else if (material.displacementMap) {
+            uvScaleMap = material.displacementMap
+          } else if (material.normalMap) {
+            uvScaleMap = material.normalMap
+          } else if (material.bumpMap) {
+            uvScaleMap = material.bumpMap
+          } else if (material.glossinessMap) {
+            uvScaleMap = material.glossinessMap
+          } else if (material.alphaMap) {
+            uvScaleMap = material.alphaMap
+          } else if (material.emissiveMap) {
+            uvScaleMap = material.emissiveMap
+          }
+          if (uvScaleMap !== undefined) {
+            if (uvScaleMap.isWebGLRenderTarget) {
+              uvScaleMap = uvScaleMap.texture
+            }
+            if (uvScaleMap.matrixAutoUpdate === true) {
+              uvScaleMap.updateMatrix()
+            }
+            uniforms.uvTransform.value.copy(uvScaleMap.matrix)
+          }
+          if (material.envMap) {
+            uniforms.envMap.value = material.envMap;
+            uniforms.envMapIntensity.value = material.envMapIntensity;
+            uniforms.flipEnvMap.value = material.envMap.isCubeTexture ? -1 : 1;
+            uniforms.reflectivity.value = material.reflectivity;
+            uniforms.refractionRatio.value = material.refractionRatio;
+            uniforms.maxMipLevel.value = renderer.properties.get(material.envMap).__maxMipLevel
+          }
+          uniforms.specular.value.copy(material.specular);
+          uniforms.glossiness.value = material.glossiness;
+          uniforms.glossinessMap.value = material.glossinessMap;
+          uniforms.emissiveMap.value = material.emissiveMap;
+          uniforms.bumpMap.value = material.bumpMap;
+          uniforms.normalMap.value = material.normalMap;
+          uniforms.displacementMap.value = material.displacementMap;
+          uniforms.displacementScale.value = material.displacementScale;
+          uniforms.displacementBias.value = material.displacementBias;
+          if (uniforms.glossinessMap.value !== null && defines.USE_GLOSSINESSMAP === undefined) {
+            defines.USE_GLOSSINESSMAP = '';
+            defines.USE_ROUGHNESSMAP = ''
+          }
+          if (uniforms.glossinessMap.value === null && defines.USE_GLOSSINESSMAP !== undefined) {
+            delete defines.USE_GLOSSINESSMAP;
+            delete defines.USE_ROUGHNESSMAP
+          }
+        }
+      }
+    }
+    function GLTFCubicSplineInterpolant(parameterPositions, sampleValues, sampleSize, resultBuffer) {
+      THREE.Interpolant.call(this, parameterPositions, sampleValues, sampleSize, resultBuffer)
+    }
+    GLTFCubicSplineInterpolant.prototype = Object.create(THREE.Interpolant.prototype);
+    GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant;
+    GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function(index) {
+      var result = this.resultBuffer,
+      values = this.sampleValues,
+      valueSize = this.valueSize,
+      offset = index * valueSize * 3 + valueSize;
+      for (var i = 0; i !== valueSize; i++) {
+        result[i] = values[offset + i]
+      }
+      return result
+    };
+    GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
+    GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
+    GLTFCubicSplineInterpolant.prototype.interpolate_ = function(i1, t0, t, t1) {
+      var result = this.resultBuffer;
+      var values = this.sampleValues;
+      var stride = this.valueSize;
+      var stride2 = stride * 2;
+      var stride3 = stride * 3;
+      var td = t1 - t0;
+      var p = (t - t0) / td;
+      var pp = p * p;
+      var ppp = pp * p;
+      var offset1 = i1 * stride3;
+      var offset0 = offset1 - stride3;
+      var s2 = -2 * ppp + 3 * pp;
+      var s3 = ppp - pp;
+      var s0 = 1 - s2;
+      var s1 = s3 - pp + p;
+      for (var i = 0; i !== stride; i++) {
+        var p0 = values[offset0 + i + stride];
+        var m0 = values[offset0 + i + stride2] * td;
+        var p1 = values[offset1 + i + stride];
+        var m1 = values[offset1 + i] * td;
+        result[i] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1
+      }
+      return result
+    };
+    var WEBGL_CONSTANTS = {
+      FLOAT: 5126,
+      FLOAT_MAT3: 35675,
+      FLOAT_MAT4: 35676,
+      FLOAT_VEC2: 35664,
+      FLOAT_VEC3: 35665,
+      FLOAT_VEC4: 35666,
+      LINEAR: 9729,
+      REPEAT: 10497,
+      SAMPLER_2D: 35678,
+      POINTS: 0,
+      LINES: 1,
+      LINE_LOOP: 2,
+      LINE_STRIP: 3,
+      TRIANGLES: 4,
+      TRIANGLE_STRIP: 5,
+      TRIANGLE_FAN: 6,
+      UNSIGNED_BYTE: 5121,
+      UNSIGNED_SHORT: 5123
+    };
+    var WEBGL_COMPONENT_TYPES = {
+      5120 : Int8Array,
+      5121 : Uint8Array,
+      5122 : Int16Array,
+      5123 : Uint16Array,
+      5125 : Uint32Array,
+      5126 : Float32Array
+    };
+    var WEBGL_FILTERS = {
+      9728 : THREE.NearestFilter,
+      9729 : THREE.LinearFilter,
+      9984 : THREE.NearestMipmapNearestFilter,
+      9985 : THREE.LinearMipmapNearestFilter,
+      9986 : THREE.NearestMipmapLinearFilter,
+      9987 : THREE.LinearMipmapLinearFilter
+    };
+    var WEBGL_WRAPPINGS = {
+      33071 : THREE.ClampToEdgeWrapping,
+      33648 : THREE.MirroredRepeatWrapping,
+      10497 : THREE.RepeatWrapping
+    };
+    var WEBGL_TYPE_SIZES = {
+      'SCALAR': 1,
+      'VEC2': 2,
+      'VEC3': 3,
+      'VEC4': 4,
+      'MAT2': 4,
+      'MAT3': 9,
+      'MAT4': 16
+    };
+    var ATTRIBUTES = {
+      POSITION: 'position',
+      NORMAL: 'normal',
+      TANGENT: 'tangent',
+      TEXCOORD_0: 'uv',
+      TEXCOORD_1: 'uv2',
+      COLOR_0: 'color',
+      WEIGHTS_0: 'skinWeight',
+      JOINTS_0: 'skinIndex',
+    };
+    var PATH_PROPERTIES = {
+      scale: 'scale',
+      translation: 'position',
+      rotation: 'quaternion',
+      weights: 'morphTargetInfluences'
+    };
+    var INTERPOLATION = {
+      CUBICSPLINE: undefined,
+      LINEAR: THREE.InterpolateLinear,
+      STEP: THREE.InterpolateDiscrete
+    };
+    var ALPHA_MODES = {
+      OPAQUE: 'OPAQUE',
+      MASK: 'MASK',
+      BLEND: 'BLEND'
+    };
+    var MIME_TYPE_FORMATS = {
+      'image/png': THREE.RGBAFormat,
+      'image/jpeg': THREE.RGBFormat
+    };
+    function resolveURL(url, path) {
+      if (typeof url !== 'string' || url === '') return '';
+      if (/^https?:\/\//i.test(path) && /^\//.test(url)) {
+        path = path.replace(/(^https?:\/\/[^\/]+).*/i, '$1')
+      }
+      if (/^(https?:)?\/\//i.test(url)) return url;
+      if (/^data:.*,.*$/i.test(url)) return url;
+      if (/^blob:.*$/i.test(url)) return url;
+      return path + url
+    }
+    var defaultMaterial;
+    function createDefaultMaterial() {
+      defaultMaterial = defaultMaterial || new THREE.MeshStandardMaterial({
+        color: 0xFFFFFF,
+        emissive: 0x000000,
+        metalness: 1,
+        roughness: 1,
+        transparent: false,
+        depthTest: true,
+        side: THREE.FrontSide
+      });
+      return defaultMaterial
+    }
+    function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) {
+      for (var name in objectDef.extensions) {
+        if (knownExtensions[name] === undefined) {
+          object.userData.gltfExtensions = object.userData.gltfExtensions || {};
+          object.userData.gltfExtensions[name] = objectDef.extensions[name]
+        }
+      }
+    }
+    function assignExtrasToUserData(object, gltfDef) {
+      if (gltfDef.extras !== undefined) {
+        if (typeof gltfDef.extras === 'object') {
+          Object.assign(object.userData, gltfDef.extras)
+        } else {
+          console.warn('THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras)
+        }
+      }
+    }
+    function addMorphTargets(geometry, targets, parser) {
+      var hasMorphPosition = false;
+      var hasMorphNormal = false;
+      for (var i = 0,
+      il = targets.length; i < il; i++) {
+        var target = targets[i];
+        if (target.POSITION !== undefined) hasMorphPosition = true;
+        if (target.NORMAL !== undefined) hasMorphNormal = true;
+        if (hasMorphPosition && hasMorphNormal) break
+      }
+      if (!hasMorphPosition && !hasMorphNormal) return Promise.resolve(geometry);
+      var pendingPositionAccessors = [];
+      var pendingNormalAccessors = [];
+      for (var i = 0,
+      il = targets.length; i < il; i++) {
+        var target = targets[i];
+        if (hasMorphPosition) {
+          var pendingAccessor = target.POSITION !== undefined ? parser.getDependency('accessor', target.POSITION) : geometry.attributes.position;
+          pendingPositionAccessors.push(pendingAccessor)
+        }
+        if (hasMorphNormal) {
+          var pendingAccessor = target.NORMAL !== undefined ? parser.getDependency('accessor', target.NORMAL) : geometry.attributes.normal;
+          pendingNormalAccessors.push(pendingAccessor)
+        }
+      }
+      return Promise.all([Promise.all(pendingPositionAccessors), Promise.all(pendingNormalAccessors)]).then(function(accessors) {
+        var morphPositions = accessors[0];
+        var morphNormals = accessors[1];
+        for (var i = 0,
+        il = morphPositions.length; i < il; i++) {
+          if (geometry.attributes.position === morphPositions[i]) continue;
+          morphPositions[i] = cloneBufferAttribute(morphPositions[i])
+        }
+        for (var i = 0,
+        il = morphNormals.length; i < il; i++) {
+          if (geometry.attributes.normal === morphNormals[i]) continue;
+          morphNormals[i] = cloneBufferAttribute(morphNormals[i])
+        }
+        for (var i = 0,
+        il = targets.length; i < il; i++) {
+          var target = targets[i];
+          var attributeName = 'morphTarget' + i;
+          if (hasMorphPosition) {
+            if (target.POSITION !== undefined) {
+              var positionAttribute = morphPositions[i];
+              positionAttribute.name = attributeName;
+              var position = geometry.attributes.position;
+              for (var j = 0,
+              jl = positionAttribute.count; j < jl; j++) {
+                positionAttribute.setXYZ(j, positionAttribute.getX(j) + position.getX(j), positionAttribute.getY(j) + position.getY(j), positionAttribute.getZ(j) + position.getZ(j))
+              }
+            }
+          }
+          if (hasMorphNormal) {
+            if (target.NORMAL !== undefined) {
+              var normalAttribute = morphNormals[i];
+              normalAttribute.name = attributeName;
+              var normal = geometry.attributes.normal;
+              for (var j = 0,
+              jl = normalAttribute.count; j < jl; j++) {
+                normalAttribute.setXYZ(j, normalAttribute.getX(j) + normal.getX(j), normalAttribute.getY(j) + normal.getY(j), normalAttribute.getZ(j) + normal.getZ(j))
+              }
+            }
+          }
+        }
+        if (hasMorphPosition) geometry.morphAttributes.position = morphPositions;
+        if (hasMorphNormal) geometry.morphAttributes.normal = morphNormals;
+        return geometry
+      })
+    }
+    function updateMorphTargets(mesh, meshDef) {
+      mesh.updateMorphTargets();
+      if (meshDef.weights !== undefined) {
+        for (var i = 0,
+        il = meshDef.weights.length; i < il; i++) {
+          mesh.morphTargetInfluences[i] = meshDef.weights[i]
+        }
+      }
+      if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) {
+        var targetNames = meshDef.extras.targetNames;
+        if (mesh.morphTargetInfluences.length === targetNames.length) {
+          mesh.morphTargetDictionary = {};
+          for (var i = 0,
+          il = targetNames.length; i < il; i++) {
+            mesh.morphTargetDictionary[targetNames[i]] = i
+          }
+        } else {
+          console.warn('THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.')
+        }
+      }
+    }
+    function createPrimitiveKey(primitiveDef) {
+      var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION];
+      var geometryKey;
+      if (dracoExtension) {
+        geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey(dracoExtension.attributes)
+      } else {
+        geometryKey = primitiveDef.indices + ':' + createAttributesKey(primitiveDef.attributes) + ':' + primitiveDef.mode
+      }
+      return geometryKey
+    }
+    function createAttributesKey(attributes) {
+      var attributesKey = '';
+      var keys = Object.keys(attributes).sort();
+      for (var i = 0,
+      il = keys.length; i < il; i++) {
+        attributesKey += keys[i] + ':' + attributes[keys[i]] + ';'
+      }
+      return attributesKey
+    }
+    function cloneBufferAttribute(attribute) {
+      if (attribute.isInterleavedBufferAttribute) {
+        var count = attribute.count;
+        var itemSize = attribute.itemSize;
+        var array = attribute.array.slice(0, count * itemSize);
+        for (var i = 0,
+        j = 0; i < count; ++i) {
+          array[j++] = attribute.getX(i);
+          if (itemSize >= 2) array[j++] = attribute.getY(i);
+          if (itemSize >= 3) array[j++] = attribute.getZ(i);
+          if (itemSize >= 4) array[j++] = attribute.getW(i)
+        }
+        return new THREE.BufferAttribute(array, itemSize, attribute.normalized)
+      }
+      return attribute.clone()
+    }
+    function GLTFParser(json, extensions, options) {
+      this.json = json || {};
+      this.extensions = extensions || {};
+      this.options = options || {};
+      this.cache = new GLTFRegistry();
+      this.primitiveCache = {};
+      this.textureLoader = new THREE.TextureLoader(this.options.manager);
+      this.textureLoader.setCrossOrigin(this.options.crossOrigin);
+      this.fileLoader = new THREE.FileLoader(this.options.manager);
+      this.fileLoader.setResponseType('arraybuffer')
+    }
+    GLTFParser.prototype.parse = function(onLoad, onError) {
+      var parser = this;
+      var json = this.json;
+      var extensions = this.extensions;
+      this.cache.removeAll();
+      this.markDefs();
+      Promise.all([this.getDependencies('scene'), this.getDependencies('animation'), this.getDependencies('camera'), ]).then(function(dependencies) {
+        var result = {
+          scene: dependencies[0][json.scene || 0],
+          scenes: dependencies[0],
+          animations: dependencies[1],
+          cameras: dependencies[2],
+          asset: json.asset,
+          parser: parser,
+          userData: {}
+        };
+        addUnknownExtensionsToUserData(extensions, result, json);
+        assignExtrasToUserData(result, json);
+        onLoad(result)
+      }).
+      catch(onError)
+    };
+    GLTFParser.prototype.markDefs = function() {
+      var nodeDefs = this.json.nodes || [];
+      var skinDefs = this.json.skins || [];
+      var meshDefs = this.json.meshes || [];
+      var meshReferences = {};
+      var meshUses = {};
+      for (var skinIndex = 0,
+      skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) {
+        var joints = skinDefs[skinIndex].joints;
+        for (var i = 0,
+        il = joints.length; i < il; i++) {
+          nodeDefs[joints[i]].isBone = true
+        }
+      }
+      for (var nodeIndex = 0,
+      nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
+        var nodeDef = nodeDefs[nodeIndex];
+        if (nodeDef.mesh !== undefined) {
+          if (meshReferences[nodeDef.mesh] === undefined) {
+            meshReferences[nodeDef.mesh] = meshUses[nodeDef.mesh] = 0
+          }
+          meshReferences[nodeDef.mesh]++;
+          if (nodeDef.skin !== undefined) {
+            meshDefs[nodeDef.mesh].isSkinnedMesh = true
+          }
+        }
+      }
+      this.json.meshReferences = meshReferences;
+      this.json.meshUses = meshUses
+    };
+    GLTFParser.prototype.getDependency = function(type, index) {
+      var cacheKey = type + ':' + index;
+      var dependency = this.cache.get(cacheKey);
+      if (!dependency) {
+        switch (type) {
+        case 'scene':
+          dependency = this.loadScene(index);
+          break;
+        case 'node':
+          dependency = this.loadNode(index);
+          break;
+        case 'mesh':
+          dependency = this.loadMesh(index);
+          break;
+        case 'accessor':
+          dependency = this.loadAccessor(index);
+          break;
+        case 'bufferView':
+          dependency = this.loadBufferView(index);
+          break;
+        case 'buffer':
+          dependency = this.loadBuffer(index);
+          break;
+        case 'material':
+          dependency = this.loadMaterial(index);
+          break;
+        case 'texture':
+          dependency = this.loadTexture(index);
+          break;
+        case 'skin':
+          dependency = this.loadSkin(index);
+          break;
+        case 'animation':
+          dependency = this.loadAnimation(index);
+          break;
+        case 'camera':
+          dependency = this.loadCamera(index);
+          break;
+        case 'light':
+          dependency = this.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL].loadLight(index);
+          break;
+        default:
+          throw new Error('Unknown type: ' + type);
+        }
+        this.cache.add(cacheKey, dependency)
+      }
+      return dependency
+    };
+    GLTFParser.prototype.getDependencies = function(type) {
+      var dependencies = this.cache.get(type);
+      if (!dependencies) {
+        var parser = this;
+        var defs = this.json[type + (type === 'mesh' ? 'es': 's')] || [];
+        dependencies = Promise.all(defs.map(function(def, index) {
+          return parser.getDependency(type, index)
+        }));
+        this.cache.add(type, dependencies)
+      }
+      return dependencies
+    };
+    GLTFParser.prototype.loadBuffer = function(bufferIndex) {
+      var bufferDef = this.json.buffers[bufferIndex];
+      var loader = this.fileLoader;
+      if (bufferDef.type && bufferDef.type !== 'arraybuffer') {
+        throw new Error('THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.');
+      }
+      if (bufferDef.uri === undefined && bufferIndex === 0) {
+        return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body)
+      }
+      var options = this.options;
+      return new Promise(function(resolve, reject) {
+        loader.load(resolveURL(bufferDef.uri, options.path), resolve, undefined,
+        function() {
+          reject(new Error('THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".'))
+        })
+      })
+    };
+    GLTFParser.prototype.loadBufferView = function(bufferViewIndex) {
+      var bufferViewDef = this.json.bufferViews[bufferViewIndex];
+      return this.getDependency('buffer', bufferViewDef.buffer).then(function(buffer) {
+        var byteLength = bufferViewDef.byteLength || 0;
+        var byteOffset = bufferViewDef.byteOffset || 0;
+        return buffer.slice(byteOffset, byteOffset + byteLength)
+      })
+    };
+    GLTFParser.prototype.loadAccessor = function(accessorIndex) {
+      var parser = this;
+      var json = this.json;
+      var accessorDef = this.json.accessors[accessorIndex];
+      if (accessorDef.bufferView === undefined && accessorDef.sparse === undefined) {
+        return Promise.resolve(null)
+      }
+      var pendingBufferViews = [];
+      if (accessorDef.bufferView !== undefined) {
+        pendingBufferViews.push(this.getDependency('bufferView', accessorDef.bufferView))
+      } else {
+        pendingBufferViews.push(null)
+      }
+      if (accessorDef.sparse !== undefined) {
+        pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.indices.bufferView));
+        pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.values.bufferView))
+      }
+      return Promise.all(pendingBufferViews).then(function(bufferViews) {
+        var bufferView = bufferViews[0];
+        var itemSize = WEBGL_TYPE_SIZES[accessorDef.type];
+        var TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
+        var elementBytes = TypedArray.BYTES_PER_ELEMENT;
+        var itemBytes = elementBytes * itemSize;
+        var byteOffset = accessorDef.byteOffset || 0;
+        var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[accessorDef.bufferView].byteStride: undefined;
+        var normalized = accessorDef.normalized === true;
+        var array, bufferAttribute;
+        if (byteStride && byteStride !== itemBytes) {
+          var ibSlice = Math.floor(byteOffset / byteStride);
+          var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
+          var ib = parser.cache.get(ibCacheKey);
+          if (!ib) {
+            array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes);
+            ib = new THREE.InterleavedBuffer(array, byteStride / elementBytes);
+            parser.cache.add(ibCacheKey, ib)
+          }
+          bufferAttribute = new THREE.InterleavedBufferAttribute(ib, itemSize, (byteOffset % byteStride) / elementBytes, normalized)
+        } else {
+          if (bufferView === null) {
+            array = new TypedArray(accessorDef.count * itemSize)
+          } else {
+            array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize)
+          }
+          bufferAttribute = new THREE.BufferAttribute(array, itemSize, normalized)
+        }
+        if (accessorDef.sparse !== undefined) {
+          var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
+          var TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType];
+          var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
+          var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
+          var sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices);
+          var sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse.count * itemSize);
+          if (bufferView !== null) {
+            bufferAttribute.setArray(bufferAttribute.array.slice())
+          }
+          for (var i = 0,
+          il = sparseIndices.length; i < il; i++) {
+            var index = sparseIndices[i];
+            bufferAttribute.setX(index, sparseValues[i * itemSize]);
+            if (itemSize >= 2) bufferAttribute.setY(index, sparseValues[i * itemSize + 1]);
+            if (itemSize >= 3) bufferAttribute.setZ(index, sparseValues[i * itemSize + 2]);
+            if (itemSize >= 4) bufferAttribute.setW(index, sparseValues[i * itemSize + 3]);
+            if (itemSize >= 5) throw new Error('THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.');
+          }
+        }
+        return bufferAttribute
+      })
+    };
+    GLTFParser.prototype.loadTexture = function(textureIndex) {
+      var parser = this;
+      var json = this.json;
+      var options = this.options;
+      var textureLoader = this.textureLoader;
+      // var URL = global.URL;
+      var textureDef = json.textures[textureIndex];
+      var textureExtensions = textureDef.extensions || {};
+      var source;
+      if (textureExtensions[EXTENSIONS.MSFT_TEXTURE_DDS]) {
+        source = json.images[textureExtensions[EXTENSIONS.MSFT_TEXTURE_DDS].source]
+      } else {
+        source = json.images[textureDef.source]
+      }
+      var sourceURI = source.uri;
+      var isObjectURL = false;
+      if (source.bufferView !== undefined) {
+        sourceURI = parser.getDependency('bufferView', source.bufferView).then(function(bufferView) {
+          isObjectURL = true;
+          // 寰俊灏忕▼搴忎笉鏀寔 Blob 瀵硅薄锛屽垯浣跨敤 base64 缂栫爜鐨勫瓧绗︿覆鏉ュ垱寤� data URI
+          const base64Str = wx.arrayBufferToBase64(bufferView);
+          sourceURI = `data:${source.mimeType};base64,${base64Str}`;
+          return sourceURI
+        })
+      }
+      return Promise.resolve(sourceURI).then(function(sourceURI) {
+        var loader = THREE.Loader.Handlers.get(sourceURI);
+        if (!loader) {
+          loader = textureExtensions[EXTENSIONS.MSFT_TEXTURE_DDS] ? parser.extensions[EXTENSIONS.MSFT_TEXTURE_DDS].ddsLoader: textureLoader
+        }
+        return new Promise(function(resolve, reject) {
+          loader.load(resolveURL(sourceURI, options.path), resolve, undefined, reject)
+        })
+      }).then(function(texture) {
+        if (isObjectURL === true) {
+          // URL.revokeObjectURL(sourceURI)
+        }
+        texture.flipY = false;
+        if (textureDef.name !== undefined) texture.name = textureDef.name;
+        if (source.mimeType in MIME_TYPE_FORMATS) {
+          texture.format = MIME_TYPE_FORMATS[source.mimeType]
+        }
+        var samplers = json.samplers || {};
+        var sampler = samplers[textureDef.sampler] || {};
+        texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || THREE.LinearFilter;
+        texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || THREE.LinearMipmapLinearFilter;
+        texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || THREE.RepeatWrapping;
+        texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || THREE.RepeatWrapping;
+        return texture
+      })
+    };
+    GLTFParser.prototype.assignTexture = function(materialParams, mapName, mapDef) {
+      var parser = this;
+      return this.getDependency('texture', mapDef.index).then(function(texture) {
+        if (!texture.isCompressedTexture) {
+          switch (mapName) {
+          case 'aoMap':
+          case 'emissiveMap':
+          case 'metalnessMap':
+          case 'normalMap':
+          case 'roughnessMap':
+            texture.format = THREE.RGBFormat;
+            break
+          }
+        }
+        if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) {
+          var transform = mapDef.extensions !== undefined ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : undefined;
+          if (transform) {
+            texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture, transform)
+          }
+        }
+        materialParams[mapName] = texture
+      })
+    };
+    GLTFParser.prototype.assignFinalMaterial = function(mesh) {
+      var geometry = mesh.geometry;
+      var material = mesh.material;
+      var extensions = this.extensions;
+      var useVertexTangents = geometry.attributes.tangent !== undefined;
+      var useVertexColors = geometry.attributes.color !== undefined;
+      var useFlatShading = geometry.attributes.normal === undefined;
+      var useSkinning = mesh.isSkinnedMesh === true;
+      var useMorphTargets = Object.keys(geometry.morphAttributes).length > 0;
+      var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined;
+      if (mesh.isPoints) {
+        var cacheKey = 'PointsMaterial:' + material.uuid;
+        var pointsMaterial = this.cache.get(cacheKey);
+        if (!pointsMaterial) {
+          pointsMaterial = new THREE.PointsMaterial();
+          THREE.Material.prototype.copy.call(pointsMaterial, material);
+          pointsMaterial.color.copy(material.color);
+          pointsMaterial.map = material.map;
+          pointsMaterial.lights = false;
+          pointsMaterial.sizeAttenuation = false;
+          this.cache.add(cacheKey, pointsMaterial)
+        }
+        material = pointsMaterial
+      } else if (mesh.isLine) {
+        var cacheKey = 'LineBasicMaterial:' + material.uuid;
+        var lineMaterial = this.cache.get(cacheKey);
+        if (!lineMaterial) {
+          lineMaterial = new THREE.LineBasicMaterial();
+          THREE.Material.prototype.copy.call(lineMaterial, material);
+          lineMaterial.color.copy(material.color);
+          lineMaterial.lights = false;
+          this.cache.add(cacheKey, lineMaterial)
+        }
+        material = lineMaterial
+      }
+      if (useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets) {
+        var cacheKey = 'ClonedMaterial:' + material.uuid + ':';
+        if (material.isGLTFSpecularGlossinessMaterial) cacheKey += 'specular-glossiness:';
+        if (useSkinning) cacheKey += 'skinning:';
+        if (useVertexTangents) cacheKey += 'vertex-tangents:';
+        if (useVertexColors) cacheKey += 'vertex-colors:';
+        if (useFlatShading) cacheKey += 'flat-shading:';
+        if (useMorphTargets) cacheKey += 'morph-targets:';
+        if (useMorphNormals) cacheKey += 'morph-normals:';
+        var cachedMaterial = this.cache.get(cacheKey);
+        if (!cachedMaterial) {
+          cachedMaterial = material.isGLTFSpecularGlossinessMaterial ? extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].cloneMaterial(material) : material.clone();
+          if (useSkinning) cachedMaterial.skinning = true;
+          if (useVertexTangents) cachedMaterial.vertexTangents = true;
+          if (useVertexColors) cachedMaterial.vertexColors = THREE.VertexColors;
+          if (useFlatShading) cachedMaterial.flatShading = true;
+          if (useMorphTargets) cachedMaterial.morphTargets = true;
+          if (useMorphNormals) cachedMaterial.morphNormals = true;
+          this.cache.add(cacheKey, cachedMaterial)
+        }
+        material = cachedMaterial
+      }
+      if (material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined) {
+        console.log('THREE.GLTFLoader: Duplicating UVs to support aoMap.');
+        geometry.addAttribute('uv2', new THREE.BufferAttribute(geometry.attributes.uv.array, 2))
+      }
+      if (material.isGLTFSpecularGlossinessMaterial) {
+        mesh.onBeforeRender = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].refreshUniforms
+      }
+      mesh.material = material
+    };
+    GLTFParser.prototype.loadMaterial = function(materialIndex) {
+      var parser = this;
+      var json = this.json;
+      var extensions = this.extensions;
+      var materialDef = json.materials[materialIndex];
+      var materialType;
+      var materialParams = {};
+      var materialExtensions = materialDef.extensions || {};
+      var pending = [];
+      if (materialExtensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) {
+        var sgExtension = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];
+        materialType = sgExtension.getMaterialType();
+        pending.push(sgExtension.extendParams(materialParams, materialDef, parser))
+      } else if (materialExtensions[EXTENSIONS.KHR_MATERIALS_UNLIT]) {
+        var kmuExtension = extensions[EXTENSIONS.KHR_MATERIALS_UNLIT];
+        materialType = kmuExtension.getMaterialType();
+        pending.push(kmuExtension.extendParams(materialParams, materialDef, parser))
+      } else {
+        materialType = THREE.MeshStandardMaterial;
+        var metallicRoughness = materialDef.pbrMetallicRoughness || {};
+        materialParams.color = new THREE.Color(1.0, 1.0, 1.0);
+        materialParams.opacity = 1.0;
+        if (Array.isArray(metallicRoughness.baseColorFactor)) {
+          var array = metallicRoughness.baseColorFactor;
+          materialParams.color.fromArray(array);
+          materialParams.opacity = array[3]
+        }
+        if (metallicRoughness.baseColorTexture !== undefined) {
+          pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture))
+        }
+        materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor: 1.0;
+        materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor: 1.0;
+        if (metallicRoughness.metallicRoughnessTexture !== undefined) {
+          pending.push(parser.assignTexture(materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture));
+          pending.push(parser.assignTexture(materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture))
+        }
+      }
+      if (materialDef.doubleSided === true) {
+        materialParams.side = THREE.DoubleSide
+      }
+      var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
+      if (alphaMode === ALPHA_MODES.BLEND) {
+        materialParams.transparent = true
+      } else {
+        materialParams.transparent = false;
+        if (alphaMode === ALPHA_MODES.MASK) {
+          materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff: 0.5
+        }
+      }
+      if (materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
+        pending.push(parser.assignTexture(materialParams, 'normalMap', materialDef.normalTexture));
+        materialParams.normalScale = new THREE.Vector2(1, 1);
+        if (materialDef.normalTexture.scale !== undefined) {
+          materialParams.normalScale.set(materialDef.normalTexture.scale, materialDef.normalTexture.scale)
+        }
+      }
+      if (materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
+        pending.push(parser.assignTexture(materialParams, 'aoMap', materialDef.occlusionTexture));
+        if (materialDef.occlusionTexture.strength !== undefined) {
+          materialParams.aoMapIntensity = materialDef.occlusionTexture.strength
+        }
+      }
+      if (materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial) {
+        materialParams.emissive = new THREE.Color().fromArray(materialDef.emissiveFactor)
+      }
+      if (materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
+        pending.push(parser.assignTexture(materialParams, 'emissiveMap', materialDef.emissiveTexture))
+      }
+      return Promise.all(pending).then(function() {
+        var material;
+        if (materialType === THREE.ShaderMaterial) {
+          material = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(materialParams)
+        } else {
+          material = new materialType(materialParams)
+        }
+        if (materialDef.name !== undefined) material.name = materialDef.name;
+        if (material.map) material.map.encoding = THREE.sRGBEncoding;
+        if (material.emissiveMap) material.emissiveMap.encoding = THREE.sRGBEncoding;
+        if (material.specularMap) material.specularMap.encoding = THREE.sRGBEncoding;
+        assignExtrasToUserData(material, materialDef);
+        if (materialDef.extensions) addUnknownExtensionsToUserData(extensions, material, materialDef);
+        return material
+      })
+    };
+    function addPrimitiveAttributes(geometry, primitiveDef, parser) {
+      var attributes = primitiveDef.attributes;
+      var pending = [];
+      function assignAttributeAccessor(accessorIndex, attributeName) {
+        return parser.getDependency('accessor', accessorIndex).then(function(accessor) {
+          geometry.addAttribute(attributeName, accessor)
+        })
+      }
+      for (var gltfAttributeName in attributes) {
+        var threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase();
+        if (threeAttributeName in geometry.attributes) continue;
+        pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName))
+      }
+      if (primitiveDef.indices !== undefined && !geometry.index) {
+        var accessor = parser.getDependency('accessor', primitiveDef.indices).then(function(accessor) {
+          geometry.setIndex(accessor)
+        });
+        pending.push(accessor)
+      }
+      assignExtrasToUserData(geometry, primitiveDef);
+      return Promise.all(pending).then(function() {
+        return primitiveDef.targets !== undefined ? addMorphTargets(geometry, primitiveDef.targets, parser) : geometry
+      })
+    }
+    GLTFParser.prototype.loadGeometries = function(primitives) {
+      var parser = this;
+      var extensions = this.extensions;
+      var cache = this.primitiveCache;
+      function createDracoPrimitive(primitive) {
+        return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(primitive, parser).then(function(geometry) {
+          return addPrimitiveAttributes(geometry, primitive, parser)
+        })
+      }
+      var pending = [];
+      for (var i = 0,
+      il = primitives.length; i < il; i++) {
+        var primitive = primitives[i];
+        var cacheKey = createPrimitiveKey(primitive);
+        var cached = cache[cacheKey];
+        if (cached) {
+          pending.push(cached.promise)
+        } else {
+          var geometryPromise;
+          if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) {
+            geometryPromise = createDracoPrimitive(primitive)
+          } else {
+            geometryPromise = addPrimitiveAttributes(new THREE.BufferGeometry(), primitive, parser)
+          }
+          cache[cacheKey] = {
+            primitive: primitive,
+            promise: geometryPromise
+          };
+          pending.push(geometryPromise)
+        }
+      }
+      return Promise.all(pending)
+    };
+    GLTFParser.prototype.loadMesh = function(meshIndex) {
+      var parser = this;
+      var json = this.json;
+      var meshDef = json.meshes[meshIndex];
+      var primitives = meshDef.primitives;
+      var pending = [];
+      for (var i = 0,
+      il = primitives.length; i < il; i++) {
+        var material = primitives[i].material === undefined ? createDefaultMaterial() : this.getDependency('material', primitives[i].material);
+        pending.push(material)
+      }
+      return Promise.all(pending).then(function(originalMaterials) {
+        return parser.loadGeometries(primitives).then(function(geometries) {
+          var meshes = [];
+          for (var i = 0,
+          il = geometries.length; i < il; i++) {
+            var geometry = geometries[i];
+            var primitive = primitives[i];
+            var mesh;
+            var material = originalMaterials[i];
+            if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined) {
+              mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh(geometry, material) : new THREE.Mesh(geometry, material);
+              if (mesh.isSkinnedMesh === true && !mesh.geometry.attributes.skinWeight.normalized) {
+                mesh.normalizeSkinWeights()
+              }
+              if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) {
+                mesh.drawMode = THREE.TriangleStripDrawMode
+              } else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) {
+                mesh.drawMode = THREE.TriangleFanDrawMode
+              }
+            } else if (primitive.mode === WEBGL_CONSTANTS.LINES) {
+              mesh = new THREE.LineSegments(geometry, material)
+            } else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) {
+              mesh = new THREE.Line(geometry, material)
+            } else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) {
+              mesh = new THREE.LineLoop(geometry, material)
+            } else if (primitive.mode === WEBGL_CONSTANTS.POINTS) {
+              mesh = new THREE.Points(geometry, material)
+            } else {
+              throw new Error('THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode);
+            }
+            if (Object.keys(mesh.geometry.morphAttributes).length > 0) {
+              updateMorphTargets(mesh, meshDef)
+            }
+            mesh.name = meshDef.name || ('mesh_' + meshIndex);
+            if (geometries.length > 1) mesh.name += '_' + i;
+            assignExtrasToUserData(mesh, meshDef);
+            parser.assignFinalMaterial(mesh);
+            meshes.push(mesh)
+          }
+          if (meshes.length === 1) {
+            return meshes[0]
+          }
+          var group = new THREE.Group();
+          for (var i = 0,
+          il = meshes.length; i < il; i++) {
+            group.add(meshes[i])
+          }
+          return group
+        })
+      })
+    };
+    GLTFParser.prototype.loadCamera = function(cameraIndex) {
+      var camera;
+      var cameraDef = this.json.cameras[cameraIndex];
+      var params = cameraDef[cameraDef.type];
+      if (!params) {
+        console.warn('THREE.GLTFLoader: Missing camera parameters.');
+        return
+      }
+      if (cameraDef.type === 'perspective') {
+        camera = new THREE.PerspectiveCamera(THREE.Math.radToDeg(params.yfov), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6)
+      } else if (cameraDef.type === 'orthographic') {
+        camera = new THREE.OrthographicCamera(params.xmag / -2, params.xmag / 2, params.ymag / 2, params.ymag / -2, params.znear, params.zfar)
+      }
+      if (cameraDef.name !== undefined) camera.name = cameraDef.name;
+      assignExtrasToUserData(camera, cameraDef);
+      return Promise.resolve(camera)
+    };
+    GLTFParser.prototype.loadSkin = function(skinIndex) {
+      var skinDef = this.json.skins[skinIndex];
+      var skinEntry = {
+        joints: skinDef.joints
+      };
+      if (skinDef.inverseBindMatrices === undefined) {
+        return Promise.resolve(skinEntry)
+      }
+      return this.getDependency('accessor', skinDef.inverseBindMatrices).then(function(accessor) {
+        skinEntry.inverseBindMatrices = accessor;
+        return skinEntry
+      })
+    };
+    GLTFParser.prototype.loadAnimation = function(animationIndex) {
+      var json = this.json;
+      var animationDef = json.animations[animationIndex];
+      var pendingNodes = [];
+      var pendingInputAccessors = [];
+      var pendingOutputAccessors = [];
+      var pendingSamplers = [];
+      var pendingTargets = [];
+      for (var i = 0,
+      il = animationDef.channels.length; i < il; i++) {
+        var channel = animationDef.channels[i];
+        var sampler = animationDef.samplers[channel.sampler];
+        var target = channel.target;
+        var name = target.node !== undefined ? target.node: target.id;
+        var input = animationDef.parameters !== undefined ? animationDef.parameters[sampler.input] : sampler.input;
+        var output = animationDef.parameters !== undefined ? animationDef.parameters[sampler.output] : sampler.output;
+        pendingNodes.push(this.getDependency('node', name));
+        pendingInputAccessors.push(this.getDependency('accessor', input));
+        pendingOutputAccessors.push(this.getDependency('accessor', output));
+        pendingSamplers.push(sampler);
+        pendingTargets.push(target)
+      }
+      return Promise.all([Promise.all(pendingNodes), Promise.all(pendingInputAccessors), Promise.all(pendingOutputAccessors), Promise.all(pendingSamplers), Promise.all(pendingTargets)]).then(function(dependencies) {
+        var nodes = dependencies[0];
+        var inputAccessors = dependencies[1];
+        var outputAccessors = dependencies[2];
+        var samplers = dependencies[3];
+        var targets = dependencies[4];
+        var tracks = [];
+        for (var i = 0,
+        il = nodes.length; i < il; i++) {
+          var node = nodes[i];
+          var inputAccessor = inputAccessors[i];
+          var outputAccessor = outputAccessors[i];
+          var sampler = samplers[i];
+          var target = targets[i];
+          if (node === undefined) continue;
+          node.updateMatrix();
+          node.matrixAutoUpdate = true;
+          var TypedKeyframeTrack;
+          switch (PATH_PROPERTIES[target.path]) {
+          case PATH_PROPERTIES.weights:
+            TypedKeyframeTrack = THREE.NumberKeyframeTrack;
+            break;
+          case PATH_PROPERTIES.rotation:
+            TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
+            break;
+          case PATH_PROPERTIES.position:
+          case PATH_PROPERTIES.scale:
+          default:
+            TypedKeyframeTrack = THREE.VectorKeyframeTrack;
+            break
+          }
+          var targetName = node.name ? node.name: node.uuid;
+          var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[sampler.interpolation] : THREE.InterpolateLinear;
+          var targetNames = [];
+          if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) {
+            node.traverse(function(object) {
+              if (object.isMesh === true && object.morphTargetInfluences) {
+                targetNames.push(object.name ? object.name: object.uuid)
+              }
+            })
+          } else {
+            targetNames.push(targetName)
+          }
+          var outputArray = outputAccessor.array;
+          if (outputAccessor.normalized) {
+            var scale;
+            if (outputArray.constructor === Int8Array) {
+              scale = 1 / 127
+            } else if (outputArray.constructor === Uint8Array) {
+              scale = 1 / 255
+            } else if (outputArray.constructor == Int16Array) {
+              scale = 1 / 32767
+            } else if (outputArray.constructor === Uint16Array) {
+              scale = 1 / 65535
+            } else {
+              throw new Error('THREE.GLTFLoader: Unsupported output accessor component type.');
+            }
+            var scaled = new Float32Array(outputArray.length);
+            for (var j = 0,
+            jl = outputArray.length; j < jl; j++) {
+              scaled[j] = outputArray[j] * scale
+            }
+            outputArray = scaled
+          }
+          for (var j = 0,
+          jl = targetNames.length; j < jl; j++) {
+            var track = new TypedKeyframeTrack(targetNames[j] + '.' + PATH_PROPERTIES[target.path], inputAccessor.array, outputArray, interpolation);
+            if (sampler.interpolation === 'CUBICSPLINE') {
+              track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(result) {
+                return new GLTFCubicSplineInterpolant(this.times, this.values, this.getValueSize() / 3, result)
+              };
+              track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true
+            }
+            tracks.push(track)
+          }
+        }
+        var name = animationDef.name !== undefined ? animationDef.name: 'animation_' + animationIndex;
+        return new THREE.AnimationClip(name, undefined, tracks)
+      })
+    };
+    GLTFParser.prototype.loadNode = function(nodeIndex) {
+      var json = this.json;
+      var extensions = this.extensions;
+      var parser = this;
+      var meshReferences = json.meshReferences;
+      var meshUses = json.meshUses;
+      var nodeDef = json.nodes[nodeIndex];
+      return (function() {
+        var pending = [];
+        if (nodeDef.mesh !== undefined) {
+          pending.push(parser.getDependency('mesh', nodeDef.mesh).then(function(mesh) {
+            var node;
+            if (meshReferences[nodeDef.mesh] > 1) {
+              var instanceNum = meshUses[nodeDef.mesh]++;
+              node = mesh.clone();
+              node.name += '_instance_' + instanceNum;
+              node.onBeforeRender = mesh.onBeforeRender;
+              for (var i = 0,
+              il = node.children.length; i < il; i++) {
+                node.children[i].name += '_instance_' + instanceNum;
+                node.children[i].onBeforeRender = mesh.children[i].onBeforeRender
+              }
+            } else {
+              node = mesh
+            }
+            if (nodeDef.weights !== undefined) {
+              node.traverse(function(o) {
+                if (!o.isMesh) return;
+                for (var i = 0,
+                il = nodeDef.weights.length; i < il; i++) {
+                  o.morphTargetInfluences[i] = nodeDef.weights[i]
+                }
+              })
+            }
+            return node
+          }))
+        }
+        if (nodeDef.camera !== undefined) {
+          pending.push(parser.getDependency('camera', nodeDef.camera))
+        }
+        if (nodeDef.extensions && nodeDef.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL] && nodeDef.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL].light !== undefined) {
+          pending.push(parser.getDependency('light', nodeDef.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL].light))
+        }
+        return Promise.all(pending)
+      } ()).then(function(objects) {
+        var node;
+        if (nodeDef.isBone === true) {
+          node = new THREE.Bone()
+        } else if (objects.length > 1) {
+          node = new THREE.Group()
+        } else if (objects.length === 1) {
+          node = objects[0]
+        } else {
+          node = new THREE.Object3D()
+        }
+        if (node !== objects[0]) {
+          for (var i = 0,
+          il = objects.length; i < il; i++) {
+            node.add(objects[i])
+          }
+        }
+        if (nodeDef.name !== undefined) {
+          node.userData.name = nodeDef.name;
+          node.name = THREE.PropertyBinding.sanitizeNodeName(nodeDef.name)
+        }
+        assignExtrasToUserData(node, nodeDef);
+        if (nodeDef.extensions) addUnknownExtensionsToUserData(extensions, node, nodeDef);
+        if (nodeDef.matrix !== undefined) {
+          var matrix = new THREE.Matrix4();
+          matrix.fromArray(nodeDef.matrix);
+          node.applyMatrix(matrix)
+        } else {
+          if (nodeDef.translation !== undefined) {
+            node.position.fromArray(nodeDef.translation)
+          }
+          if (nodeDef.rotation !== undefined) {
+            node.quaternion.fromArray(nodeDef.rotation)
+          }
+          if (nodeDef.scale !== undefined) {
+            node.scale.fromArray(nodeDef.scale)
+          }
+        }
+        return node
+      })
+    };
+    GLTFParser.prototype.loadScene = function() {
+      function buildNodeHierachy(nodeId, parentObject, json, parser) {
+        var nodeDef = json.nodes[nodeId];
+        return parser.getDependency('node', nodeId).then(function(node) {
+          if (nodeDef.skin === undefined) return node;
+          var skinEntry;
+          return parser.getDependency('skin', nodeDef.skin).then(function(skin) {
+            skinEntry = skin;
+            var pendingJoints = [];
+            for (var i = 0,
+            il = skinEntry.joints.length; i < il; i++) {
+              pendingJoints.push(parser.getDependency('node', skinEntry.joints[i]))
+            }
+            return Promise.all(pendingJoints)
+          }).then(function(jointNodes) {
+            node.traverse(function(mesh) {
+              if (!mesh.isMesh) return;
+              var bones = [];
+              var boneInverses = [];
+              for (var j = 0,
+              jl = jointNodes.length; j < jl; j++) {
+                var jointNode = jointNodes[j];
+                if (jointNode) {
+                  bones.push(jointNode);
+                  var mat = new THREE.Matrix4();
+                  if (skinEntry.inverseBindMatrices !== undefined) {
+                    mat.fromArray(skinEntry.inverseBindMatrices.array, j * 16)
+                  }
+                  boneInverses.push(mat)
+                } else {
+                  console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[j])
+                }
+              }
+              mesh.bind(new THREE.Skeleton(bones, boneInverses), mesh.matrixWorld)
+            });
+            return node
+          })
+        }).then(function(node) {
+          parentObject.add(node);
+          var pending = [];
+          if (nodeDef.children) {
+            var children = nodeDef.children;
+            for (var i = 0,
+            il = children.length; i < il; i++) {
+              var child = children[i];
+              pending.push(buildNodeHierachy(child, node, json, parser))
+            }
+          }
+          return Promise.all(pending)
+        })
+      }
+      return function loadScene(sceneIndex) {
+        var json = this.json;
+        var extensions = this.extensions;
+        var sceneDef = this.json.scenes[sceneIndex];
+        var parser = this;
+        var scene = new THREE.Scene();
+        if (sceneDef.name !== undefined) scene.name = sceneDef.name;
+        assignExtrasToUserData(scene, sceneDef);
+        if (sceneDef.extensions) addUnknownExtensionsToUserData(extensions, scene, sceneDef);
+        var nodeIds = sceneDef.nodes || [];
+        var pending = [];
+        for (var i = 0,
+        il = nodeIds.length; i < il; i++) {
+          pending.push(buildNodeHierachy(nodeIds[i], scene, json, parser))
+        }
+        return Promise.all(pending).then(function() {
+          return scene
+        })
+      }
+    } ();
+    return GLTFLoader
+  })();
+}
\ No newline at end of file

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