/**
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* Promotion_IncomeRule.cs
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*
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* 功 能: N/A
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* 类 名: Promotion_IncomeRule
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*
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* Ver 变更日期 负责人 变更内容
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* ───────────────────────────────────
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* V0.01 2013-4-2 14:28:23 N/A 初版
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*
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*
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*
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*
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*
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*
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*/
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using System;
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using CY.Infrastructure.Domain;
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using CY.Infrastructure.Common;
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namespace CY.Model
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{
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/// <summary>
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/// 推广系统推广收益规则
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/// </summary>
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[Serializable]
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public partial class Promotion_IncomeRule : IAggregateRoot
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{
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public Promotion_IncomeRule()
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{ }
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#region Model
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private int? _keyid;
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private int? _sourcetypeid;
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private decimal? _popularizescore;
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private decimal? _popularizenotemoney;
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private decimal? _superiorscore;
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private decimal? _superiornotemoney;
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private bool _isratio;
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private decimal? _deputydistrictrevenue;
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private decimal? _deputycityrevenue;
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private DateTime? _lastupdatetime;
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private string _operator;
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private string _remark;
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/// <summary>
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/// 规则编号
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/// </summary>
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public int? Keyid
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{
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set { _keyid = value; }
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get { return _keyid; }
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}
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/// <summary>
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/// 来源类型编号
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/// </summary>
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public int? SourceTypeId
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{
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set { _sourcetypeid = value; }
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get { return _sourcetypeid; }
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}
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/// <summary>
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/// 个人积分收益
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/// </summary>
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public decimal? PopularizeScore
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{
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set { _popularizescore = value; }
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get { return _popularizescore; }
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}
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/// <summary>
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/// 个人攒积金收益
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/// </summary>
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public decimal? PopularizeNoteMoney
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{
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set { _popularizenotemoney = value; }
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get { return _popularizenotemoney; }
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}
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/// <summary>
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/// 上级积分收益
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/// </summary>
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public decimal? SuperiorScore
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{
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set { _superiorscore = value; }
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get { return _superiorscore; }
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}
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/// <summary>
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/// 上级攒积金收益
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/// </summary>
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public decimal? SuperiorNoteMoney
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{
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set { _superiornotemoney = value; }
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get { return _superiornotemoney; }
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}
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/// <summary>
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/// 收益是否系数
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/// </summary>
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public bool IsRatio
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{
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set { _isratio = value; }
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get { return _isratio; }
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}
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/// <summary>
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/// 区级代理收益
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/// </summary>
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public decimal? DeputyDistrictRevenue
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{
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set { _deputydistrictrevenue = value; }
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get { return _deputydistrictrevenue; }
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}
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/// <summary>
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/// 市级代理收益
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/// </summary>
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public decimal? DeputyCityRevenue
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{
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set { _deputycityrevenue = value; }
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get { return _deputycityrevenue; }
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}
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/// <summary>
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/// 最后修改时间
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/// </summary>
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public DateTime? LastUpdateTime
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{
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set { _lastupdatetime = value; }
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get { return _lastupdatetime; }
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}
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/// <summary>
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/// 操作人
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/// </summary>
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public string Operator
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{
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set { _operator = value; }
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get { return _operator; }
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}
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/// <summary>
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/// 备注
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/// </summary>
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public string Remark
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{
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set { _remark = value; }
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get { return _remark; }
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}
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/// <summary>
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/// 提成项目
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/// </summary>
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public string Name
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{
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get;
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set;
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}
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/// <summary>
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/// 金额
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/// </summary>
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public decimal? TradingMoney
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{
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get;
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set;
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}
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#endregion Model
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#region Visiter
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/// <summary>
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/// 属性访问器
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/// </summary>
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/// <param name="name">属性名</param>
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/// <param name="index">索引</param>
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/// <param name="isChange">是否将指定属性设置为传入值</param>
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/// <param name="value">需要赋予的值</param>
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/// <returns>与名称对应的属性值</returns>
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public object Visiter(string name, int? index = -1, bool isChange = false, object value = null)
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{
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object theValue = null;
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if ("Keyid".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 1)
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{
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this.Keyid = isChange ? MyConvert.ConvertToInt32(value) : Keyid;
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theValue = this.Keyid;
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}
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else if ("SourceTypeId".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 2)
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{
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this.SourceTypeId = isChange ? MyConvert.ConvertToInt32(value) : SourceTypeId;
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theValue = this.SourceTypeId;
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}
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else if ("PopularizeScore".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 3)
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{
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this.PopularizeScore = isChange ? MyConvert.ConvertToDecimal(value) : PopularizeScore;
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theValue = this.PopularizeScore;
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}
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else if ("PopularizeNoteMoney".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 4)
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{
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this.PopularizeNoteMoney = isChange ? MyConvert.ConvertToDecimal(value) : PopularizeNoteMoney;
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theValue = this.PopularizeNoteMoney;
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}
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else if ("SuperiorScore".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 5)
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{
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this.SuperiorScore = isChange ? MyConvert.ConvertToDecimal(value) : SuperiorScore;
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theValue = this.SuperiorScore;
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}
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else if ("SuperiorNoteMoney".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 6)
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{
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this.SuperiorNoteMoney = isChange ? MyConvert.ConvertToDecimal(value) : SuperiorNoteMoney;
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theValue = this.SuperiorNoteMoney;
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}
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else if ("IsRatio".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 7)
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{
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this.IsRatio = isChange ? MyConvert.ConvertToBoolean(value) : IsRatio;
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theValue = this.IsRatio;
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}
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else if ("DeputyDistrictRevenue".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 8)
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{
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this.DeputyDistrictRevenue = isChange ? MyConvert.ConvertToDecimal(value) : DeputyDistrictRevenue;
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theValue = this.DeputyDistrictRevenue;
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}
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else if ("DeputyCityRevenue".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 9)
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{
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this.DeputyCityRevenue = isChange ? MyConvert.ConvertToDecimal(value) : DeputyCityRevenue;
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theValue = this.DeputyCityRevenue;
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}
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else if ("LastUpdateTime".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 10)
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{
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this.LastUpdateTime = isChange ? MyConvert.ConvertToDateTime(value) : LastUpdateTime;
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theValue = this.LastUpdateTime;
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}
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else if ("Operator".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 11)
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{
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this.Operator = isChange ? MyConvert.ConvertToString(value) : Operator;
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theValue = this.Operator;
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}
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else if ("Remark".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 12)
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{
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this.Remark = isChange ? MyConvert.ConvertToString(value) : Remark;
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theValue = this.Remark;
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}
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#region 扩展属性
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else if ("SourceTypeName".Equals(name,StringComparison.CurrentCultureIgnoreCase) || index == 13)
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{
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this.SourceType.Name = isChange ? MyConvert.ConvertToString(value) : this.SourceType.Name;
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theValue =this.SourceType.Name;
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}
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else if ("Name".Equals(name, StringComparison.CurrentCultureIgnoreCase) || index == 14)
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{
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this.Name = isChange ? MyConvert.ConvertToString(value) : this.Name;
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theValue = this.Name;
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}
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else if ("TradingMoney".Equals(name, StringComparison.CurrentCultureIgnoreCase) || index == 15)
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{
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this.TradingMoney = isChange ? MyConvert.ConvertToDecimal(value) : this.TradingMoney;
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theValue = this.TradingMoney;
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}
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#endregion
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return theValue;
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}
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#endregion
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}
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}
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